Virtual communities and organizations must have members, and leaders, who are trained and prepared to develop informed and creative solutions to globally complex problems. Some previous studies have shown the online virtual world (VW) application known as Second Life (SL) can be engaged as an effective virtual media toward team performance for students while removing the hindrances of lost nuances inherent of other communication technology. It is believed that by engaging students in an immersive three-dimensional (3-D) socialized environment to enhance the educational practice for learners coming out of the digital age, the learning capability of the students will be enriched and supplemented by a more interactive atmosphere. This study an...
Second Life is an online virtual world that is three dimensional and uses rich graphics to allow the...
A 3D multi-user virtual environment holds promise to support and enhance student online learning com...
With greater distribution of learning communities through the expanding use of online and distance l...
Today’s using of virtual learning environments becomes more remarkable in education. The potential o...
Our research program explores the opportunities and challenges for engaging learning raised by emerg...
com) has multiple potential uses in teaching. In Second Life (SL), users create avatars that represe...
Multi-User Virtual Environments (MUVEs) such as Second Life (SL) are experiencing a rapid growth in ...
This quantitative survey study examines the willingness of online students to adopt an immersive vir...
Multi-User Virtual Environments (MUVEs) such as Second Life (SL) are experiencing a rapid growth in ...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Previous studies show that online virtual worlds can contribute to the social aspects of distance le...
The study purpose was to investigate the possibility of increasing student engagement in traditional...
This research entitled “Examining Students' Awareness and Behavior in Dealing with Virtual Learning ...
There has been a great deal of attention paid to efforts by educators to integrate teaching methodol...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Second Life is an online virtual world that is three dimensional and uses rich graphics to allow the...
A 3D multi-user virtual environment holds promise to support and enhance student online learning com...
With greater distribution of learning communities through the expanding use of online and distance l...
Today’s using of virtual learning environments becomes more remarkable in education. The potential o...
Our research program explores the opportunities and challenges for engaging learning raised by emerg...
com) has multiple potential uses in teaching. In Second Life (SL), users create avatars that represe...
Multi-User Virtual Environments (MUVEs) such as Second Life (SL) are experiencing a rapid growth in ...
This quantitative survey study examines the willingness of online students to adopt an immersive vir...
Multi-User Virtual Environments (MUVEs) such as Second Life (SL) are experiencing a rapid growth in ...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Previous studies show that online virtual worlds can contribute to the social aspects of distance le...
The study purpose was to investigate the possibility of increasing student engagement in traditional...
This research entitled “Examining Students' Awareness and Behavior in Dealing with Virtual Learning ...
There has been a great deal of attention paid to efforts by educators to integrate teaching methodol...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Second Life is an online virtual world that is three dimensional and uses rich graphics to allow the...
A 3D multi-user virtual environment holds promise to support and enhance student online learning com...
With greater distribution of learning communities through the expanding use of online and distance l...