Since it was first mentioned in 2002, Gamification has grown in popularity. Gamification is a term for the use of game-design elements in a non-gaming context. The consulting company Capgemini has set up a rudimentary Gamification platform called Level Up. One of the goals of Level Up is to help motivating the people volunteering to organize meetings, courses and do other extra work for the company in their own spare time. In order to reward people for their extra work, they can request badges. Badges are virtual representations of achievements, depicted using an image of a shield. When an employee organizes or goes to such activities, he or she can request such a badge. A set of other employees, known as the Badgers decide whether or not t...
As the competition for software grows companies are searching for methods of keeping users intereste...
Gamification has been identified as a major upcoming trend and is a concept that has been receiving ...
Existing scholarship of gamification has covered the effectiveness of different types of game design...
Gamification refers to the use of game-design elements in a non-gaming context. The consulting compa...
Gamification as a new form of social communicationGamification consists in a conscious and deliberat...
As social media keeps expanding and alternatives for existing services arise, the need for engaging ...
© 2020, IGI Global. Copying or distributing in print or electronic forms without written permission ...
Trying to take advantage of the growing passion for games, Gamification is a trending phenomenon tha...
Gamification is the main trend in modern media, business processes and public communications. The co...
Gamification combines the playful design and feedback mechanisms from games with users ’ social prof...
This thesis is about gamification and the effective methods that one should use when trying to imple...
Gamification is broadly defined as the use of game elements (for example, points, rewards and comp...
In the last few decades the popularity of games, and particularly of video games, has exploded. Vide...
The article describes the Impact of using Gamification Elements like Badges, Status Bar and a Rating...
Gamification marks a major change to everyday life. It describes the permeation of economic, politic...
As the competition for software grows companies are searching for methods of keeping users intereste...
Gamification has been identified as a major upcoming trend and is a concept that has been receiving ...
Existing scholarship of gamification has covered the effectiveness of different types of game design...
Gamification refers to the use of game-design elements in a non-gaming context. The consulting compa...
Gamification as a new form of social communicationGamification consists in a conscious and deliberat...
As social media keeps expanding and alternatives for existing services arise, the need for engaging ...
© 2020, IGI Global. Copying or distributing in print or electronic forms without written permission ...
Trying to take advantage of the growing passion for games, Gamification is a trending phenomenon tha...
Gamification is the main trend in modern media, business processes and public communications. The co...
Gamification combines the playful design and feedback mechanisms from games with users ’ social prof...
This thesis is about gamification and the effective methods that one should use when trying to imple...
Gamification is broadly defined as the use of game elements (for example, points, rewards and comp...
In the last few decades the popularity of games, and particularly of video games, has exploded. Vide...
The article describes the Impact of using Gamification Elements like Badges, Status Bar and a Rating...
Gamification marks a major change to everyday life. It describes the permeation of economic, politic...
As the competition for software grows companies are searching for methods of keeping users intereste...
Gamification has been identified as a major upcoming trend and is a concept that has been receiving ...
Existing scholarship of gamification has covered the effectiveness of different types of game design...