We have created an archive of video games and related materials, located in the Gordon Library, that represent influential examples of work in our time. The purpose of the archives is to preserve the history of games and serve as a valuable teaching tool for the growing IMGD student body
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
We have created an archive of video games and related materials, located in the Gordon Library, that...
This project covers the design, construction and curation of a museum exhibit called Save the Princ...
Videogames are one of the most popular forms of entertainment both internationally and in the UK tod...
Over the past half-century video games have become a significant part of our cultural environment, i...
Our project focused on creating an archive of video game related materials for the Gordon Library\u2...
This project covers the design, construction and curation of a museum exhibit called Save the Princ...
In a world where games are becoming a larger influence in our lives the library needs an updated sys...
Closed Circuit Electronic Playground is a research project that will form the basis of my next monog...
Computer games are now a significant cultural phenomenon, and a significant artistic output of human...
This project focuses on the WPI Gordon Library\u27s Video Game Archive, specifically its items relat...
Archivists have witnessed the preservation pitfalls of aging paper, videotape, and film and may wond...
This research begins with the premise that while video-games have become a pervasive cultural force ...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
We have created an archive of video games and related materials, located in the Gordon Library, that...
This project covers the design, construction and curation of a museum exhibit called Save the Princ...
Videogames are one of the most popular forms of entertainment both internationally and in the UK tod...
Over the past half-century video games have become a significant part of our cultural environment, i...
Our project focused on creating an archive of video game related materials for the Gordon Library\u2...
This project covers the design, construction and curation of a museum exhibit called Save the Princ...
In a world where games are becoming a larger influence in our lives the library needs an updated sys...
Closed Circuit Electronic Playground is a research project that will form the basis of my next monog...
Computer games are now a significant cultural phenomenon, and a significant artistic output of human...
This project focuses on the WPI Gordon Library\u27s Video Game Archive, specifically its items relat...
Archivists have witnessed the preservation pitfalls of aging paper, videotape, and film and may wond...
This research begins with the premise that while video-games have become a pervasive cultural force ...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...