The calculation performance of two types of moment calculation algorithms are evaluated on a GPU system with nVIDIA C2070 board and vector-type system on the Earth Simulator for one of the particle-in-cell plasma simulations. Those are WORK and SORT algorithms. The performances are compared with the scalar system (Intel Xeon) performance. We use 8 byte double precision variables for physical memory on both CPU and GPU chips. The used simulation algorithm is three-dimensional Hybrid code for ion-ion beam instability with periodic boundary system.OS6-9; 31st JSST Annual Conference (September 27-28, 2012, Kobe University, Japan) / Authors from proceedings TO
International audienceParticle-In-Cell (PIC) codes are broadly applied to the kinetic simulation of ...
International audienceThe Particle-in-Cell (PIC) method allows solving partial differential equation...
Particle simulations, in which collective phenomena in plasmas are studied by following the self con...
Particle-in-cell (PIC) simulations are some of the most computationally intensive calcula-tions carr...
Particle-in-cell (PIC) simulations with Monte-Carlo collisions are used in plasma science to explore...
The paper deals with the problem of parallelized Particle-In-Cell charge density calculations used i...
. Particle-in-cell (PIC) codes are suited for simulating kinetic effects relevant in determining the...
The emergence of modern many-core architectures that offer an extreme level of parallelism makes met...
Two dimensional electrostatic simulation codes using the particle-in-cell model are developed on the...
The present work is focused on a detailed description of an in-house, particle-in-cell code develope...
Particle-in-cell (PIC) is a simulation technique for plasma physics. The large number of particles i...
International audienceParticle-in-Cell (PIC) codes are widely used for plasma simulations. On recent...
International audienceThe particle-in-cell (PIC) algorithm for the simulation of charged-particle ki...
We present a computational comparison of collocated and staggered uniform grids for particle-in-cell...
e have developed a new algorithm for implementation of plasma particle-in-cell (PIC) simulation code...
International audienceParticle-In-Cell (PIC) codes are broadly applied to the kinetic simulation of ...
International audienceThe Particle-in-Cell (PIC) method allows solving partial differential equation...
Particle simulations, in which collective phenomena in plasmas are studied by following the self con...
Particle-in-cell (PIC) simulations are some of the most computationally intensive calcula-tions carr...
Particle-in-cell (PIC) simulations with Monte-Carlo collisions are used in plasma science to explore...
The paper deals with the problem of parallelized Particle-In-Cell charge density calculations used i...
. Particle-in-cell (PIC) codes are suited for simulating kinetic effects relevant in determining the...
The emergence of modern many-core architectures that offer an extreme level of parallelism makes met...
Two dimensional electrostatic simulation codes using the particle-in-cell model are developed on the...
The present work is focused on a detailed description of an in-house, particle-in-cell code develope...
Particle-in-cell (PIC) is a simulation technique for plasma physics. The large number of particles i...
International audienceParticle-in-Cell (PIC) codes are widely used for plasma simulations. On recent...
International audienceThe particle-in-cell (PIC) algorithm for the simulation of charged-particle ki...
We present a computational comparison of collocated and staggered uniform grids for particle-in-cell...
e have developed a new algorithm for implementation of plasma particle-in-cell (PIC) simulation code...
International audienceParticle-In-Cell (PIC) codes are broadly applied to the kinetic simulation of ...
International audienceThe Particle-in-Cell (PIC) method allows solving partial differential equation...
Particle simulations, in which collective phenomena in plasmas are studied by following the self con...