Video game effects research has often been guided by the assumption that video games are more engaging than other forms of media (e.g., television, film); therefore creating the potential for stronger effects. This study drew from theoretical domains including the limited capacity model for motivated mediated message processing (LC4MP), excitation-transfer theory, and disposition theory to further study the process of engagement and its effect upon outcomes following violent video game play. This research advances a model with individual difference factors predicting engagement and effects outcomes and highlights engagement’s influence in the process. This dissertation outlines a two-part study designed to test these assumptions. Part 1 use...
In the present study, I sought to further explore the relation between exposure to video game violen...
The question as to what psychological effects violent video game content has on consumers has been t...
Research conducted over several decades has shown that violent media increase aggression. It is now ...
Video game effects research has often been guided by the assumption that video games are more engagi...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...
A central aim of the present research was to investigate the short-term influences of video game pla...
Thesis (PhD) - Indiana University, Mass Communications/Telecommunications, 2006Video games are becom...
Previous video game research has not focused on personality variables that may result in variations ...
Previous video game research has not focused on personality variables that may result in variations ...
Includes bibliographical references (leaves 72-79).The effects of violent video game play on hostili...
The continued upsurge in the popularity of video games has lead to persistent debate over the effect...
Six studies, two survey based and four experimental, explored the relations between violent content...
Six studies, two survey based and four experimental, explored the relations between violent content ...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...
More Americans now play video games than go to the movies (NPD Group, 2009). The meteoric rise in po...
In the present study, I sought to further explore the relation between exposure to video game violen...
The question as to what psychological effects violent video game content has on consumers has been t...
Research conducted over several decades has shown that violent media increase aggression. It is now ...
Video game effects research has often been guided by the assumption that video games are more engagi...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...
A central aim of the present research was to investigate the short-term influences of video game pla...
Thesis (PhD) - Indiana University, Mass Communications/Telecommunications, 2006Video games are becom...
Previous video game research has not focused on personality variables that may result in variations ...
Previous video game research has not focused on personality variables that may result in variations ...
Includes bibliographical references (leaves 72-79).The effects of violent video game play on hostili...
The continued upsurge in the popularity of video games has lead to persistent debate over the effect...
Six studies, two survey based and four experimental, explored the relations between violent content...
Six studies, two survey based and four experimental, explored the relations between violent content ...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...
More Americans now play video games than go to the movies (NPD Group, 2009). The meteoric rise in po...
In the present study, I sought to further explore the relation between exposure to video game violen...
The question as to what psychological effects violent video game content has on consumers has been t...
Research conducted over several decades has shown that violent media increase aggression. It is now ...