We study all-pay contests under incomplete information where the reward is a function of the contestant's type and effort. We analyze the optimal reward for the designer when the reward is either multiplicatively separable or additively separable in effort and type. In the multiplicatively separable environment, the optimal reward is always positive while in the additively separable environment it may also be negative. In both environments, depending on the designer's utility, the optimal reward may either increase or decrease in the contestants' effort. Finally, in both environments, the designer's payoff depends only upon the expected value of the effort-dependent rewards and not the number of rewards.Leverhulme Foundation (Grant RF/7/200...
Inducement prize contests, where a monetary prize is offered for a specified technological achieveme...
Available online from Blackwell SynergyWe study all–pay auctions with variable rewards under incompl...
In an innovation tournament, an organizer solicits innovative ideas from a number of independent age...
We study all-pay contests under incomplete information where the reward is a function of the contest...
We study all-pay contests with effort-dependent rewards under incomplete information. The value to w...
Using contests to generate innovation has and is widely used. Such contests often involve offering a...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We consider the design of contests for n agents when the principal can choose both the prize profile...
Using contests to generate innovation has and is widely used. Such contests often involve o¤ering a ...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We study a contest with multiple (not necessarily equal) prizes. Contestants have private informatio...
© 2018 In this paper, we analyze the role of negative prizes in contest design with a fixed budget, ...
We study a contest with multiple (not necessarily equal) prizes. Contestants have private informatio...
We study asymmetric all-pay auctions with multiple objects where players’ values for the objects are...
This paper derives the effort-maximizing contest rule and the optimal endogenous entry in a context ...
Inducement prize contests, where a monetary prize is offered for a specified technological achieveme...
Available online from Blackwell SynergyWe study all–pay auctions with variable rewards under incompl...
In an innovation tournament, an organizer solicits innovative ideas from a number of independent age...
We study all-pay contests under incomplete information where the reward is a function of the contest...
We study all-pay contests with effort-dependent rewards under incomplete information. The value to w...
Using contests to generate innovation has and is widely used. Such contests often involve offering a...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We consider the design of contests for n agents when the principal can choose both the prize profile...
Using contests to generate innovation has and is widely used. Such contests often involve o¤ering a ...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We study a contest with multiple (not necessarily equal) prizes. Contestants have private informatio...
© 2018 In this paper, we analyze the role of negative prizes in contest design with a fixed budget, ...
We study a contest with multiple (not necessarily equal) prizes. Contestants have private informatio...
We study asymmetric all-pay auctions with multiple objects where players’ values for the objects are...
This paper derives the effort-maximizing contest rule and the optimal endogenous entry in a context ...
Inducement prize contests, where a monetary prize is offered for a specified technological achieveme...
Available online from Blackwell SynergyWe study all–pay auctions with variable rewards under incompl...
In an innovation tournament, an organizer solicits innovative ideas from a number of independent age...