Scratch investigated the use of physical space as a site and representation of narrative and dramatic structure. It was commissioned by and collaboratively developed with BBC Radio Drama. Boyd Davis directed the project and devised and undertook the evaluation with 40 trial listeners. It was unprecedented in being location-sensitive without being tied to any particular place, building on research undertaken for Dragons (Boyd Davis REF Output 4). It used pre-recorded audio on GPS-enabled mobile devices allowing sounds to be virtually attached to locations in an outdoor space. As participants moved, they encountered scenes forming a coherent drama; the same place behaved differently if visited more than once. This translocational approach ope...
This essay focuses on Platform's audio-walk And While London Burns (2006), which generates a new map...
The author discusses her research project Transition-Felt, an investigation of the development of lo...
Location aware technologies make possible new interactive experiences of situated drama and narrativ...
‘Scratch’ investigates the use of physical space as a representation of narrative and dramatic struc...
This paper reports on a recent collaboration between the Lansdown Centre for Electronic Arts at Midd...
Public trial of Translocational (GPS enabled) audio drama created as part of the Locating Drama rese...
This paper reports on a recent collaboration between the Lansdown Centre for Electronic Arts at Midd...
Locating Drama is a collaborative project between the Lansdown Centre for Electronic Arts at Middles...
Locating Drama is a collaborative project between the Lansdown Centre for Electronic Arts at Middles...
The Battersea Arts Centre (London, UK) has been a pioneer in developing new models of theatre, inclu...
International audienceThis paper will describe BATTERCTRAX, an experimental geolocative media projec...
This paper describes research on narratives delivered through instrumented spaces. Two promenade the...
Music Walk is a research project based on a multiplatform music and performance commission for the B...
In a location-based story a reader's movement through physical space is translated into movement thr...
"The Dalek Invasion of Earth" (1965) marked a turning point in the series. Not only did it see the f...
This essay focuses on Platform's audio-walk And While London Burns (2006), which generates a new map...
The author discusses her research project Transition-Felt, an investigation of the development of lo...
Location aware technologies make possible new interactive experiences of situated drama and narrativ...
‘Scratch’ investigates the use of physical space as a representation of narrative and dramatic struc...
This paper reports on a recent collaboration between the Lansdown Centre for Electronic Arts at Midd...
Public trial of Translocational (GPS enabled) audio drama created as part of the Locating Drama rese...
This paper reports on a recent collaboration between the Lansdown Centre for Electronic Arts at Midd...
Locating Drama is a collaborative project between the Lansdown Centre for Electronic Arts at Middles...
Locating Drama is a collaborative project between the Lansdown Centre for Electronic Arts at Middles...
The Battersea Arts Centre (London, UK) has been a pioneer in developing new models of theatre, inclu...
International audienceThis paper will describe BATTERCTRAX, an experimental geolocative media projec...
This paper describes research on narratives delivered through instrumented spaces. Two promenade the...
Music Walk is a research project based on a multiplatform music and performance commission for the B...
In a location-based story a reader's movement through physical space is translated into movement thr...
"The Dalek Invasion of Earth" (1965) marked a turning point in the series. Not only did it see the f...
This essay focuses on Platform's audio-walk And While London Burns (2006), which generates a new map...
The author discusses her research project Transition-Felt, an investigation of the development of lo...
Location aware technologies make possible new interactive experiences of situated drama and narrativ...