Current models of governance of virtual worlds evolved from the Terms of Service developed by the virtual world content creators based upon intellectual property license models. Increasingly, however virtual world providers now seek to accommodate both the needs and interests of owners and users in order to respond to the evolving needs of the virtual world. However, domestic governments are also now taking greater interest in the activities within virtual communities. This article explores a range of governance models, and the competing interests at play within the virtual communities managed by such models, in order to consider whether there is a universally adaptable governance model. In particular it analyses the role and effectiveness ...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This study focuses on tensions and conflicts between the developers and the players of massively mul...
This study focuses on tensions and conflicts between the developers and the players of massively mul...
There are a number of pressing issues facing contemporary online environments that are causing dispu...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
The Article focuses on the regulation of virtual worlds which are governed by end user license agree...
Although a variety of formal and informal mechanisms govern behavior in virtual worlds, the propriet...
There are a number of pressing issues facing contemporary online environments that are causing dispu...
In this paper the author considers the possibilities for establishing democratic governance in virtu...
Virtual worlds are places where millions of people come to play, trade, create, and socialize. In th...
The financial success of online communities based on multiplayer game environments has been a bright...
This Article is a study of the interaction of rules and contractual terms within the context of frau...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This study focuses on tensions and conflicts between the developers and the players of massively mul...
This study focuses on tensions and conflicts between the developers and the players of massively mul...
There are a number of pressing issues facing contemporary online environments that are causing dispu...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
The Article focuses on the regulation of virtual worlds which are governed by end user license agree...
Although a variety of formal and informal mechanisms govern behavior in virtual worlds, the propriet...
There are a number of pressing issues facing contemporary online environments that are causing dispu...
In this paper the author considers the possibilities for establishing democratic governance in virtu...
Virtual worlds are places where millions of people come to play, trade, create, and socialize. In th...
The financial success of online communities based on multiplayer game environments has been a bright...
This Article is a study of the interaction of rules and contractual terms within the context of frau...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This article questions the preconceived notions that participants in virtual worlds are essentially ...
This study focuses on tensions and conflicts between the developers and the players of massively mul...
This study focuses on tensions and conflicts between the developers and the players of massively mul...