Agent based models are very useful tools for exploring and building theories on human behavior; however, only recently have there been a few attempts to empirically ground them. We present different models relating to theories of human behavior and compare them to actual data collected during experiments on irrigation games with 80 individuals divided in 16 different groups. We run a total of 7 different models: from very simple ones involving 0 parameters (i.e., pure random, pure selfish and pure altruistic), to increasingly complex ones that include different type of agents, learning and other-regarding preferences. By comparing the different models we find that the most comprehensive model of human behavior behaves not far from an ad hoc...
The science of coupled human and natural systems deals with the interactions between humans and thei...
This chapter explores the methodological issues of modelling human behaviour at the relatively high ...
It is standard in multiagent settings to assume that agents will adopt Nash equilibrium strategies. ...
Agent based models are very useful tools for exploring and building theories on human behavior; howe...
Behavioral experiments have demonstrated that people do cooperate in commons dilemmas. There are alt...
It is standard in multiagent settings to assume that agents will adopt Nash equilibrium strategies. ...
Agents that interact with humans are known to benefit from modeling them. Therefore, when designing ...
This paper describes an effort to integrate human behavior models from a range of ability, stress, e...
While modeling can help with our understanding of complex coupled human-natural systems, past resear...
There is a clear desire to model and comprehend human behavior. Trends in research covering this top...
Socially relevant situations that involve strategic interactions are widespread among animals and hu...
Individual behavioral differences in humans have been linked to measurable differences in their ment...
An agent-based model for human behavior in the well-known public goods game (PGG) is developed makin...
The present study develops an artificial agent that plays the iterative chicken game based on a comp...
Abstract: In a public goods game with punishment option free riders will likely be forced by the oth...
The science of coupled human and natural systems deals with the interactions between humans and thei...
This chapter explores the methodological issues of modelling human behaviour at the relatively high ...
It is standard in multiagent settings to assume that agents will adopt Nash equilibrium strategies. ...
Agent based models are very useful tools for exploring and building theories on human behavior; howe...
Behavioral experiments have demonstrated that people do cooperate in commons dilemmas. There are alt...
It is standard in multiagent settings to assume that agents will adopt Nash equilibrium strategies. ...
Agents that interact with humans are known to benefit from modeling them. Therefore, when designing ...
This paper describes an effort to integrate human behavior models from a range of ability, stress, e...
While modeling can help with our understanding of complex coupled human-natural systems, past resear...
There is a clear desire to model and comprehend human behavior. Trends in research covering this top...
Socially relevant situations that involve strategic interactions are widespread among animals and hu...
Individual behavioral differences in humans have been linked to measurable differences in their ment...
An agent-based model for human behavior in the well-known public goods game (PGG) is developed makin...
The present study develops an artificial agent that plays the iterative chicken game based on a comp...
Abstract: In a public goods game with punishment option free riders will likely be forced by the oth...
The science of coupled human and natural systems deals with the interactions between humans and thei...
This chapter explores the methodological issues of modelling human behaviour at the relatively high ...
It is standard in multiagent settings to assume that agents will adopt Nash equilibrium strategies. ...