This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structure-and-motion estimation as a starting point for developing a higher level model, in which the scene is represented as a set of parameterised shapes. Classes of shapes are represented in a hierarchy which defines their properties but also the method by which they are localised in the scene, using a combination of user interaction, sampling and optimisation. Relations between shapes, such as adjancency and alignment, are also specified interactively. The method thus provides a modelling process which requires the user to provide only high level scene information, the...
An approach for the modelling of complex 3D scenes like outdoor street views from a sequence of ster...
This paper presents a framework for construction of detailed animated models of an actors shape and ...
This paper presents a framework for construction of animated models from captured surface shape of r...
© The Eurographics Association 2006.We present a method for generating a parameterised model of a sc...
This paper describes a method for generating a model-based reconstruction of a scene from image data...
This paper presents a new approach to shape and motion estimation based on geometric primitives and ...
AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality ...
This paper presents a simple approach to capturing the appearance and structure of immersive scenes ...
Also published in conference proceedings of SIGGRAPH '07 ACM SIGGRAPH 2007 papers Article No. 86Vide...
An algorithm for the fast automatic construction of a 3D model of any real object using images from ...
International audienceThe automatic reconstruction of 3D models from image sequences is still a very...
The mathematical representation of shape and appearance is a key issue in image-based applications. ...
During the 90s important progess has been made in the area of structure-from-motion. From a series o...
This paper introduces a model-based approach to capturing a persons shape, appearance and movement. ...
This paper focuses on the representation and view generation of three dimensional (3-D) scenes. In c...
An approach for the modelling of complex 3D scenes like outdoor street views from a sequence of ster...
This paper presents a framework for construction of detailed animated models of an actors shape and ...
This paper presents a framework for construction of animated models from captured surface shape of r...
© The Eurographics Association 2006.We present a method for generating a parameterised model of a sc...
This paper describes a method for generating a model-based reconstruction of a scene from image data...
This paper presents a new approach to shape and motion estimation based on geometric primitives and ...
AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality ...
This paper presents a simple approach to capturing the appearance and structure of immersive scenes ...
Also published in conference proceedings of SIGGRAPH '07 ACM SIGGRAPH 2007 papers Article No. 86Vide...
An algorithm for the fast automatic construction of a 3D model of any real object using images from ...
International audienceThe automatic reconstruction of 3D models from image sequences is still a very...
The mathematical representation of shape and appearance is a key issue in image-based applications. ...
During the 90s important progess has been made in the area of structure-from-motion. From a series o...
This paper introduces a model-based approach to capturing a persons shape, appearance and movement. ...
This paper focuses on the representation and view generation of three dimensional (3-D) scenes. In c...
An approach for the modelling of complex 3D scenes like outdoor street views from a sequence of ster...
This paper presents a framework for construction of detailed animated models of an actors shape and ...
This paper presents a framework for construction of animated models from captured surface shape of r...