This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Place in a performative 3D CVE is contingent on immersion and presence generated by social interaction. It discusses the production of an online performance of Plato¿s Allegory of the Cave involving students from three different continents. It was found that theatrical activities in a 3D CVE share some of the characteristics of both cinema and traditional theatre. The paper identifies different types of places in 3D CVE and discusses their role in an educational context
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
This doctoral project brings to the fore the specificity of the artistic experience when the Virtual...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
this paper, we present the design of a poetry performance in a collaborative virtual environment (CV...
Much Information Communication Technology (ICT) design work involves international collaboration. Th...
Much information communication technology (ICT) design work involves international collaboration. Th...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...
this paper, we present the design of a poetry performance in a collaborative virtual environment (CV...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
A Collaborative Virtual Environment (CVE) is a computer-based virtual space that supports collaborat...
This thesis is concerned with the ways in which the medium of immersive virtual reality has been uti...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
This doctoral project brings to the fore the specificity of the artistic experience when the Virtual...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
this paper, we present the design of a poetry performance in a collaborative virtual environment (CV...
Much Information Communication Technology (ICT) design work involves international collaboration. Th...
Much information communication technology (ICT) design work involves international collaboration. Th...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...
this paper, we present the design of a poetry performance in a collaborative virtual environment (CV...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
A Collaborative Virtual Environment (CVE) is a computer-based virtual space that supports collaborat...
This thesis is concerned with the ways in which the medium of immersive virtual reality has been uti...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
This doctoral project brings to the fore the specificity of the artistic experience when the Virtual...