According to the General Aggression Model, situational factors (such as the game characters) and personal factors both affect a gamer’s acquisition of aggressive behavior. Previous studies have found not only that the surface features of game characters, such as appearance and clothing, but also that their inherent characteristics, such as morality and identity, can influence a gamer’s attitude and behavior. Research has also shown that empathy, as a personal factor, can protect gamers from the impact of media violence. However, past research has focused primarily on single factors affecting the player rather than more comprehensive investigations. This study investigates the influence of the game character’s moral features and levels of em...
Video games are an important part of many people’s daily lives, but this has also become a cause for...
ABSTRACT\ud THE EFFECTS OF PRO-SOCIAL VIDEO GAMES ON EMPATHY\ud by\ud Simon Kamil Salem\ud Master of...
Video games are an important part of many people’s daily lives, but this has also become a cause for...
Over the past 30 years, video games have become an important part of contemporary global entertainme...
Over the past 30 years, video games have become an important part of contemporary global entertainme...
Over the past 30 years, video games have become an important part of contemporary global entertainme...
The high levels of violence in video games have often been linked to an apparent decrease in empathy...
The high levels of violence in video games have often been linked to an apparent decrease in empathy...
A divide exists in the video game effects literature, such that one branch of research indicates har...
Previous video game research has not focused on personality variables that may result in variations ...
Previous video game research has not focused on personality variables that may result in variations ...
A divide exists in the video game effects literature, such that one branch of research indicates har...
peer reviewedWhile violent media has adverse effects on cognition, emotion and behavior, prosocial c...
While violent media has adverse effects on cognition, emotion and behavior, prosocial content promot...
In this study, I sought to extend the body of research linking violent video games to increases in a...
Video games are an important part of many people’s daily lives, but this has also become a cause for...
ABSTRACT\ud THE EFFECTS OF PRO-SOCIAL VIDEO GAMES ON EMPATHY\ud by\ud Simon Kamil Salem\ud Master of...
Video games are an important part of many people’s daily lives, but this has also become a cause for...
Over the past 30 years, video games have become an important part of contemporary global entertainme...
Over the past 30 years, video games have become an important part of contemporary global entertainme...
Over the past 30 years, video games have become an important part of contemporary global entertainme...
The high levels of violence in video games have often been linked to an apparent decrease in empathy...
The high levels of violence in video games have often been linked to an apparent decrease in empathy...
A divide exists in the video game effects literature, such that one branch of research indicates har...
Previous video game research has not focused on personality variables that may result in variations ...
Previous video game research has not focused on personality variables that may result in variations ...
A divide exists in the video game effects literature, such that one branch of research indicates har...
peer reviewedWhile violent media has adverse effects on cognition, emotion and behavior, prosocial c...
While violent media has adverse effects on cognition, emotion and behavior, prosocial content promot...
In this study, I sought to extend the body of research linking violent video games to increases in a...
Video games are an important part of many people’s daily lives, but this has also become a cause for...
ABSTRACT\ud THE EFFECTS OF PRO-SOCIAL VIDEO GAMES ON EMPATHY\ud by\ud Simon Kamil Salem\ud Master of...
Video games are an important part of many people’s daily lives, but this has also become a cause for...