Three dimensional graphics processing requires many complex algebraic and matrix based operations to be performed in real-time. In early stages of graphics processing, such tasks were delegated to a Central Processing Unit (CPU). Over time as more complex graphics rendering was demanded, CPU solutions became inadequate. To meet this demand, custom hardware solutions that take advantage of pipelining and massive parallelism become more preferable to CPU software based solutions. This fact has lead to the many custom hardware solutions that are available today. Since real time graphics processing requires extreme high performance, hardware solutions using Application Specific Integrated Circuits (ASICs) are the standard within the industry. W...
AbstractReconfigurable computing devices can increase the performance of compute intensive algorithm...
This paper presents an algorithm for image rendering using FPGA (Field-Programmable Gate Arrays). Th...
This thesis consists of the evaluation of the possibility to implement a Neural Network in an FPGA i...
Three dimensional graphics processing requires many complex algebraic and matrix based operations to...
Conventional methods for computing 3D projects are nowadays usually implemented on standard or graph...
Includes bibliographical references (leaves 55-56).The objective of this project was to produce a wo...
The work contained in this portfolio thesis was carried out as part of an Engineering Doctorate (Eng...
Field Programmable Gate Arrays (FPGAs) have become highly attractive as accelerators due to their lo...
The focus of this project is creating a new three dimensional (3D) game called Mythic which was deve...
The FPGA GPU architecture proposed in this thesis was motivated by underserved markets for graphics ...
Traditionally, computationally intense algebraic functions such as LU factorization are solved using...
In the present days of digital revolution, image and/or video processing has become a ubiquitous tas...
This research paper presents how to design a VGA controller using a Field Programmable Gate Array (F...
Reconfigurable computing devices can increase the performance of compute intensive algorithms by imp...
Abstract. Complex three dimensional graphics rendering is computationally very intensive process, so...
AbstractReconfigurable computing devices can increase the performance of compute intensive algorithm...
This paper presents an algorithm for image rendering using FPGA (Field-Programmable Gate Arrays). Th...
This thesis consists of the evaluation of the possibility to implement a Neural Network in an FPGA i...
Three dimensional graphics processing requires many complex algebraic and matrix based operations to...
Conventional methods for computing 3D projects are nowadays usually implemented on standard or graph...
Includes bibliographical references (leaves 55-56).The objective of this project was to produce a wo...
The work contained in this portfolio thesis was carried out as part of an Engineering Doctorate (Eng...
Field Programmable Gate Arrays (FPGAs) have become highly attractive as accelerators due to their lo...
The focus of this project is creating a new three dimensional (3D) game called Mythic which was deve...
The FPGA GPU architecture proposed in this thesis was motivated by underserved markets for graphics ...
Traditionally, computationally intense algebraic functions such as LU factorization are solved using...
In the present days of digital revolution, image and/or video processing has become a ubiquitous tas...
This research paper presents how to design a VGA controller using a Field Programmable Gate Array (F...
Reconfigurable computing devices can increase the performance of compute intensive algorithms by imp...
Abstract. Complex three dimensional graphics rendering is computationally very intensive process, so...
AbstractReconfigurable computing devices can increase the performance of compute intensive algorithm...
This paper presents an algorithm for image rendering using FPGA (Field-Programmable Gate Arrays). Th...
This thesis consists of the evaluation of the possibility to implement a Neural Network in an FPGA i...