The introduction of a new product generation forces incumbents in network industries to rebuild their installed base to maintain an advantage over potential entrants. We study if backward compatibility can help moderate this process of rebuilding an installed base. Using a structural model of the US market for handheld game consoles, we show that backward compatibility lets incumbents transfer network effects from the old generation to the new to some extent but that it also reduces supply of new software. We also find that backward compatibility matters most shortly after the introduction of a new generation. Finally, we examine the tradeoff between technological progress and backward compatibility and find that backward compatibility matt...
The video game industry has attracted more and more attention not only from technology giants such a...
This paper investigates how switching costs affect product compatibility and market dynamics in netw...
According to the hypothesis of planned obsolescence, a durable goods monopolist without commitment p...
The introduction of a new product generation forces incumbents in network industries to rebuild thei...
The introduction of a new product generation forces incumbents in network industries to rebuild thei...
We analyze the effects of an incumbent’s investment in backward compatibility of new products with o...
We consider a dominant platform provider operating both legacy and new platforms that connects users...
This paper examines the importance of indirect network effects in the U.S. video game market between...
As is well recognized, market dominance is a typical outcome in markets with network effects. A firm...
This paper investigates the scope of indirect network effects in the home video game industry. We ar...
As is well recognized, market dominance is a typical outcome in markets with network effects. A firm...
Compatibility of network products is an important issue in markets for communication technology as w...
We explore the indirect network effect in the market for home video games. We examine the video game...
This paper analyses firms' behaviour towards compatibility and the relation of these decisions with ...
We determine the incentives for compatibility provision of firms that produce network goods with dif...
The video game industry has attracted more and more attention not only from technology giants such a...
This paper investigates how switching costs affect product compatibility and market dynamics in netw...
According to the hypothesis of planned obsolescence, a durable goods monopolist without commitment p...
The introduction of a new product generation forces incumbents in network industries to rebuild thei...
The introduction of a new product generation forces incumbents in network industries to rebuild thei...
We analyze the effects of an incumbent’s investment in backward compatibility of new products with o...
We consider a dominant platform provider operating both legacy and new platforms that connects users...
This paper examines the importance of indirect network effects in the U.S. video game market between...
As is well recognized, market dominance is a typical outcome in markets with network effects. A firm...
This paper investigates the scope of indirect network effects in the home video game industry. We ar...
As is well recognized, market dominance is a typical outcome in markets with network effects. A firm...
Compatibility of network products is an important issue in markets for communication technology as w...
We explore the indirect network effect in the market for home video games. We examine the video game...
This paper analyses firms' behaviour towards compatibility and the relation of these decisions with ...
We determine the incentives for compatibility provision of firms that produce network goods with dif...
The video game industry has attracted more and more attention not only from technology giants such a...
This paper investigates how switching costs affect product compatibility and market dynamics in netw...
According to the hypothesis of planned obsolescence, a durable goods monopolist without commitment p...