This work deals with the generation of human-like whole-body movements on anthropomorphic systems. We propose a general framework to generate robot movements from the definition of ordered stack of tasks and a global resolution scheme that enables to consider different kinds of constraints. We compare qualitatively the robot movements generated from this software with similar recorded human movements. We start with a direct global comparison of body movements. Then we analyze the magnitude of the reconstructed human torques and compare with the simulated robot torques during the motion
International audienceIn this paper, we propose a solution to compute full-dynamic motions for a hum...
Previously we have presented a model for generating human-like arm and hand movements on an unimanua...
International audienceThe most classical solution to generate whole-body motions on humanoid robots ...
International audienceThis work deals with the generation of human-like whole-body movements on anth...
This paper considers the problem of identifying the control torques associated with the generation ...
We present a method for generating anthropomorphic motion by studying `invariants\u27 in human movem...
This thesis studies the question of whole body motion generation for anthropomorphic systems. Within...
This article describes the current state of our research on anthropomorphic robots. Our aim is to ma...
This paper considers the problem of identifying the control torques associated with the generation o...
VidéoInternational audienceThis work presents an overview of our current research works in generatio...
Concurrent advancements in mechanical design and motion planning algorithms allow state-of-the-art h...
The need for users' safety and technology accept-ability has incredibly increased with the deploymen...
Achieving human-like behavior of a robot is a key issue of the paper. Redundancy in the inverse kine...
Understanding and animating human motions are closely related to approaches of analysis ans synthesi...
We present a novel framework for the automatic discovery and recognition of human motion primitives...
International audienceIn this paper, we propose a solution to compute full-dynamic motions for a hum...
Previously we have presented a model for generating human-like arm and hand movements on an unimanua...
International audienceThe most classical solution to generate whole-body motions on humanoid robots ...
International audienceThis work deals with the generation of human-like whole-body movements on anth...
This paper considers the problem of identifying the control torques associated with the generation ...
We present a method for generating anthropomorphic motion by studying `invariants\u27 in human movem...
This thesis studies the question of whole body motion generation for anthropomorphic systems. Within...
This article describes the current state of our research on anthropomorphic robots. Our aim is to ma...
This paper considers the problem of identifying the control torques associated with the generation o...
VidéoInternational audienceThis work presents an overview of our current research works in generatio...
Concurrent advancements in mechanical design and motion planning algorithms allow state-of-the-art h...
The need for users' safety and technology accept-ability has incredibly increased with the deploymen...
Achieving human-like behavior of a robot is a key issue of the paper. Redundancy in the inverse kine...
Understanding and animating human motions are closely related to approaches of analysis ans synthesi...
We present a novel framework for the automatic discovery and recognition of human motion primitives...
International audienceIn this paper, we propose a solution to compute full-dynamic motions for a hum...
Previously we have presented a model for generating human-like arm and hand movements on an unimanua...
International audienceThe most classical solution to generate whole-body motions on humanoid robots ...