We discuss about the problem of using of special games software in education in order to improve and to develop cognitive activity of elementary school’s students. We present the methodical approach of teaching informatique in the elementary school
Children like games, whether in traditional formats or computer-based. Because of their intrinsic en...
The paper contributes to solving the issue of digital games in education. It explains concepts such ...
Report published in the Proceedings of the National Conference on "Education and Research in the Inf...
Problem and goal. In terms of informatization of school education, the use of information technology...
Today, one of the main tasks of the modern school is to educate students, help them find their place...
The thesis deals with the computer games and examples of their use for the education on assumption o...
This work aims to analyze the current state of computer science at the various elementary schools ac...
In this article, the formation and development of reflexive skills, game types, rebuses, crosswords,...
The article deals with game technologies as a means of activating the cognitive activity of students...
The methodological basis of the use of innovative technologies in the organization of the educationa...
The use of gaming teaching methods in the classroom allows you to effectively influence the cognitiv...
In spite of tasks topicality in information classes, a teacher requires some special energies to kee...
Report published in the Proceedings of the National Conference on "Education and Research in the Inf...
This diploma thesis is concerned on the creation and use of computer game (adventure). It´s purpose ...
This article talks about the use of game technologies in the teaching of primary classes, the effect...
Children like games, whether in traditional formats or computer-based. Because of their intrinsic en...
The paper contributes to solving the issue of digital games in education. It explains concepts such ...
Report published in the Proceedings of the National Conference on "Education and Research in the Inf...
Problem and goal. In terms of informatization of school education, the use of information technology...
Today, one of the main tasks of the modern school is to educate students, help them find their place...
The thesis deals with the computer games and examples of their use for the education on assumption o...
This work aims to analyze the current state of computer science at the various elementary schools ac...
In this article, the formation and development of reflexive skills, game types, rebuses, crosswords,...
The article deals with game technologies as a means of activating the cognitive activity of students...
The methodological basis of the use of innovative technologies in the organization of the educationa...
The use of gaming teaching methods in the classroom allows you to effectively influence the cognitiv...
In spite of tasks topicality in information classes, a teacher requires some special energies to kee...
Report published in the Proceedings of the National Conference on "Education and Research in the Inf...
This diploma thesis is concerned on the creation and use of computer game (adventure). It´s purpose ...
This article talks about the use of game technologies in the teaching of primary classes, the effect...
Children like games, whether in traditional formats or computer-based. Because of their intrinsic en...
The paper contributes to solving the issue of digital games in education. It explains concepts such ...
Report published in the Proceedings of the National Conference on "Education and Research in the Inf...