Depth image-based rendering (DIBR), which is used to render virtual views with a color image and the corresponding depth map, is one of the key techniques in the 2D to 3D conversion process. Due to the absence of knowledge about the 3D structure of a scene and its corresponding texture, DIBR in the 2D to 3D conversion process, inevitably leads to holes in the resulting 3D image as a result of newly-exposed areas. In this paper, we proposed a structure-aided depth map preprocessing framework in the transformed domain, which is inspired by recently proposed domain transform for its low complexity and high efficiency. Firstly, our framework integrates hybrid constraints including scene structure, edge consistency and visual saliency informatio...
Compression of depth maps is important for “texture plus depth” format of multiview images, which en...
Depth image based rendering is a well-known technology for the generation of virtual views in betwee...
This paper presents a novel strategy for the compression of depth maps. The proposed scheme starts w...
[[abstract]]Depth image-based rendering (DIBR) is a process that uses one 2-D color image and its as...
In this paper, a novel Depth Image-based Rendering (DIBR) method, which generates virtual views from...
3D technology increases the visual quality as compared to 2D technology.DIBR (Depth Image Based Rend...
The depth image based rendering (DIBR) is a popular technology for 3D video and free viewpoint video...
A depth image-based rendering (DIBR) technique is one of the rendering processes of virtual views wi...
In texture-plus-depth format of 3D visual data, texture and depth maps of multiple viewpoints are co...
[[abstract]]©2008 IEEE-In this paper, a new algorithm is developed for recovering the large disocclu...
Depth map compression is important for compact “texture-plus-depth” representation of a 3D scene, wh...
Depth image-based rendering (DIBR) is an important technology in the process of 2D-to-3D conversion....
3D video systems transmit depth maps in order to render synthesized views (SVs) at a receiver. To an...
In 3D video, view synthesis is used to create new virtual views between encoded camera views. Errors...
2D-to-3D conversion is an important task for reducing the current gap between the number of 3D displ...
Compression of depth maps is important for “texture plus depth” format of multiview images, which en...
Depth image based rendering is a well-known technology for the generation of virtual views in betwee...
This paper presents a novel strategy for the compression of depth maps. The proposed scheme starts w...
[[abstract]]Depth image-based rendering (DIBR) is a process that uses one 2-D color image and its as...
In this paper, a novel Depth Image-based Rendering (DIBR) method, which generates virtual views from...
3D technology increases the visual quality as compared to 2D technology.DIBR (Depth Image Based Rend...
The depth image based rendering (DIBR) is a popular technology for 3D video and free viewpoint video...
A depth image-based rendering (DIBR) technique is one of the rendering processes of virtual views wi...
In texture-plus-depth format of 3D visual data, texture and depth maps of multiple viewpoints are co...
[[abstract]]©2008 IEEE-In this paper, a new algorithm is developed for recovering the large disocclu...
Depth map compression is important for compact “texture-plus-depth” representation of a 3D scene, wh...
Depth image-based rendering (DIBR) is an important technology in the process of 2D-to-3D conversion....
3D video systems transmit depth maps in order to render synthesized views (SVs) at a receiver. To an...
In 3D video, view synthesis is used to create new virtual views between encoded camera views. Errors...
2D-to-3D conversion is an important task for reducing the current gap between the number of 3D displ...
Compression of depth maps is important for “texture plus depth” format of multiview images, which en...
Depth image based rendering is a well-known technology for the generation of virtual views in betwee...
This paper presents a novel strategy for the compression of depth maps. The proposed scheme starts w...