We introduce an innovative, semi-automatic method to transform low resolution facial meshes into high definition ones, based on the tailoring of a generic, neutral human head model, designed by an artist, to fit the facial features of a specific person. To determine these facial features we need to select a set of "control points" (corners of eyes, lips, etc.) in at least two photographs of the subject's face. The neutral head mesh is then automatically reshaped according to the relation between the control points in the original subject's mesh through a set of transformation pyramids. The last step consists in merging both meshes and filling the gaps that appear in the previous process. This algorithm avoids the use of expensive and compli...
The human face is a vital component of our identity and many people undergo medical aesthetics proce...
3D human face reconstruction has been an extensive research for decades due to its wide applications...
In this dissertation, I describe a virtual head model with anatomical structure. The model is animat...
There is an increasing need of easy and affordable technologies to automatically generate virtual 3D...
Achenbach J. Generation of Virtual Humans for Virtual Reality, Medicine, and Domestic Assistance. Bi...
International audience3D face clones are used in many fields such as video games and Human-Computer ...
This thesis introduces an efficient and robust approach for 3D reconstruction of complete head model...
This article presents a new numerical method for facial reconstruction. The problem is the following...
The 3D quantitative analysis of facial morphology is of importance in plastic surgery (PS), which co...
This article presents a numerical method for facial reconstruction. The problem is the following: if...
The creation of personalised 3D characters has evolved to provide a high degree of realism in both a...
3D virtual reconstruction of human body parts is nowadays a common practice in many research fields ...
Facial reconstruction for postmortem identification of humans from their skeletal remains is a chall...
large part with the manipulation of soft-tissue structures that are not amenable to visualization by...
The human face is a vital component of our identity and many people undergo medical aesthetics proce...
3D human face reconstruction has been an extensive research for decades due to its wide applications...
In this dissertation, I describe a virtual head model with anatomical structure. The model is animat...
There is an increasing need of easy and affordable technologies to automatically generate virtual 3D...
Achenbach J. Generation of Virtual Humans for Virtual Reality, Medicine, and Domestic Assistance. Bi...
International audience3D face clones are used in many fields such as video games and Human-Computer ...
This thesis introduces an efficient and robust approach for 3D reconstruction of complete head model...
This article presents a new numerical method for facial reconstruction. The problem is the following...
The 3D quantitative analysis of facial morphology is of importance in plastic surgery (PS), which co...
This article presents a numerical method for facial reconstruction. The problem is the following: if...
The creation of personalised 3D characters has evolved to provide a high degree of realism in both a...
3D virtual reconstruction of human body parts is nowadays a common practice in many research fields ...
Facial reconstruction for postmortem identification of humans from their skeletal remains is a chall...
large part with the manipulation of soft-tissue structures that are not amenable to visualization by...
The human face is a vital component of our identity and many people undergo medical aesthetics proce...
3D human face reconstruction has been an extensive research for decades due to its wide applications...
In this dissertation, I describe a virtual head model with anatomical structure. The model is animat...