Deformable object modeling is a modeling method where one changes the shape of an object. Some application such as virtual surgery requires deformations that are based on physical justifications, usually known as physical based deformation. In addition to physical realism, interactive feedback is required so that it can be applicable in virtual surgery. If interior structure behavior or appearance plays a vital role in a deformation system, the deformable object should be represented as volumetric object. One can represent volumetric object using structured or unstructured geometric mesh. Two popular physical based deformation methods are finite element method and mass-spring systems. Finite element methods have higher deformation accuracy ...
Virtual reality simulations of surgical procedures allow such procedures to be practiced on comput...
Abstract. Real-time simulation for global deformation of soft tissue, using Mass-Spring or tradition...
This paper presents an approach to animate elastic deformable materials at interactive rates using s...
Virtual reality based surgery simulation is expected to provide benefits in many aspects of surgical...
Non-rigid solid object deformations techniques have been widely used in the computer graphics commun...
Objects deform in response to contact forces exerted on them. The deformation depends on material pr...
Objects deform in response to contact forces exerted on them. The deformation depends on material pr...
Physical based animations of deformable objects have been used in the field of computer animation, v...
This research features a new solid modeling system utilizing force inputs. In this system, a user ca...
ABSTRACT: This paper presents a physical approach to simulate objects deformation in images. To phys...
In recent years major effects houses have started to use the finite element method to better model s...
Physically based deformable models have been widely embraced by the Computer Graphics community. Man...
Abstract—This paper presents some issues in the simulation of deformable objects with force feedback...
Abstract: This paper presents a mass-spring model for real-time simulation of a deformable human bod...
Physically based deformable models have been widely embraced by the Computer Graphics community. Man...
Virtual reality simulations of surgical procedures allow such procedures to be practiced on comput...
Abstract. Real-time simulation for global deformation of soft tissue, using Mass-Spring or tradition...
This paper presents an approach to animate elastic deformable materials at interactive rates using s...
Virtual reality based surgery simulation is expected to provide benefits in many aspects of surgical...
Non-rigid solid object deformations techniques have been widely used in the computer graphics commun...
Objects deform in response to contact forces exerted on them. The deformation depends on material pr...
Objects deform in response to contact forces exerted on them. The deformation depends on material pr...
Physical based animations of deformable objects have been used in the field of computer animation, v...
This research features a new solid modeling system utilizing force inputs. In this system, a user ca...
ABSTRACT: This paper presents a physical approach to simulate objects deformation in images. To phys...
In recent years major effects houses have started to use the finite element method to better model s...
Physically based deformable models have been widely embraced by the Computer Graphics community. Man...
Abstract—This paper presents some issues in the simulation of deformable objects with force feedback...
Abstract: This paper presents a mass-spring model for real-time simulation of a deformable human bod...
Physically based deformable models have been widely embraced by the Computer Graphics community. Man...
Virtual reality simulations of surgical procedures allow such procedures to be practiced on comput...
Abstract. Real-time simulation for global deformation of soft tissue, using Mass-Spring or tradition...
This paper presents an approach to animate elastic deformable materials at interactive rates using s...