Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computational complexity. Therefore, in this paper, we propose a high performance reconfigurable hardware architecture of 1BT based multiple reference frame (MRF) ME. The proposed ME hardware architecture performs full search ME for 4 Macroblocks and 4 reference frames in parallel. The proposed hardware is faster than the 1BT based ME hardware reported in the literature even though it is capable of searching in 4 reference frames. MRF ME increases the ME performance at the expense of increased computational complexity. The reconfigurability of the proposed ME hardware is u...
Abstract: As technology increases, there is a need of fast computing systems to enhance multimedia a...
In this paper, we propose a hardware architecture of an adaptive multi-resolution motion estimation ...
This paper proposes a hardware friendly multi-resolution motion estimation algorithm and VLSI archit...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enh...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enh...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enh...
Motion Estimation (ME) is the most computationally intensive part in the whole video compression pro...
[[abstract]]©2006 IEEE-The huge computational complexity of motion estimation (ME) process of a stan...
A key factor behind the success of video products and services is video compression that makes digit...
In this paper, we propose a novel frame reordering scheme and a high speed VLSI architecture of full...
High throughput, heavy bandwidth requirement, huge on-chip memory consumption, and complex data flow...
Research has been undertaken into domain-specific reconfigurable architectures for future System-on-...
Integer motion estimation (IME) for block-based video coding presents a significant challenge in ext...
In this paper, we propose a hardware architecture of an adaptive multi-resolution motion estimation ...
Motion Estimation (ME) is the most computationally intensive part in the whole video compression pro...
Abstract: As technology increases, there is a need of fast computing systems to enhance multimedia a...
In this paper, we propose a hardware architecture of an adaptive multi-resolution motion estimation ...
This paper proposes a hardware friendly multi-resolution motion estimation algorithm and VLSI archit...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enh...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enh...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enh...
Motion Estimation (ME) is the most computationally intensive part in the whole video compression pro...
[[abstract]]©2006 IEEE-The huge computational complexity of motion estimation (ME) process of a stan...
A key factor behind the success of video products and services is video compression that makes digit...
In this paper, we propose a novel frame reordering scheme and a high speed VLSI architecture of full...
High throughput, heavy bandwidth requirement, huge on-chip memory consumption, and complex data flow...
Research has been undertaken into domain-specific reconfigurable architectures for future System-on-...
Integer motion estimation (IME) for block-based video coding presents a significant challenge in ext...
In this paper, we propose a hardware architecture of an adaptive multi-resolution motion estimation ...
Motion Estimation (ME) is the most computationally intensive part in the whole video compression pro...
Abstract: As technology increases, there is a need of fast computing systems to enhance multimedia a...
In this paper, we propose a hardware architecture of an adaptive multi-resolution motion estimation ...
This paper proposes a hardware friendly multi-resolution motion estimation algorithm and VLSI archit...