We consider classes of TU-games. We show that we can efficiently compute an allocation in the intersection of the prekernel and the least core of the game if we can efficiently compute the minimum excess for any given allocation. In the case where the prekernel of the game contains exactly one core vector, our algorithm computes the nucleolus of the game. This generalizes both a recent result by Kuipers on the computation of the nucleolus for convex games and a classical result by Megiddo on the nucleolus of standard tree games to classes of more general minimum cost spanning tree games. Our algorithm is based on the ellipsoid method and Maschler's scheme for approximating the prekernel. \u
The nucleolus is one of the most important solution concepts in cooperative game theory as a result ...
The nucleolus solution for cooperative games in characteristic function form is usually computed num...
The nucleolus offers a desirable payoff-sharing solution in cooperative games, thanks to its attract...
We consider classes of TU-games. We show that we can efficiently compute an allocation in the inters...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
This is the author accepted manuscript. The final version is available from ACM via the DOI in this ...
The nucleolus is a well-known solution concept for coalitional games to fairly distribute the total ...
The nucleolus is a well-known solution concept for coalitional games to fairly distribute the total ...
A matching game is a cooperative game defined by a graph G = (V, E). The player set is V and the val...
Using the ellipsoid method, both Deng et al. [Deng, X., Q. Fang, X. Sun. 2006. Finding nucleolus of ...
In this paper we show a new method for calculating the nucleolus by solving a unique minimization l...
The nucleolus is one of the most important solution concepts in cooperative game theory as a result ...
The nucleolus solution for cooperative games in characteristic function form is usually computed num...
The nucleolus offers a desirable payoff-sharing solution in cooperative games, thanks to its attract...
We consider classes of TU-games. We show that we can efficiently compute an allocation in the inters...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
We consider classes of cooperative games. We show that we can efficiently compute an allocation in t...
This is the author accepted manuscript. The final version is available from ACM via the DOI in this ...
The nucleolus is a well-known solution concept for coalitional games to fairly distribute the total ...
The nucleolus is a well-known solution concept for coalitional games to fairly distribute the total ...
A matching game is a cooperative game defined by a graph G = (V, E). The player set is V and the val...
Using the ellipsoid method, both Deng et al. [Deng, X., Q. Fang, X. Sun. 2006. Finding nucleolus of ...
In this paper we show a new method for calculating the nucleolus by solving a unique minimization l...
The nucleolus is one of the most important solution concepts in cooperative game theory as a result ...
The nucleolus solution for cooperative games in characteristic function form is usually computed num...
The nucleolus offers a desirable payoff-sharing solution in cooperative games, thanks to its attract...