Use of interactive entertainment has been exponentially expanded since the last decade. Throughout this 10+ year evolution there has been a concern about turning entertainment properties into serious applications, a.k.a "Serious Games". In this article we present two set of Serious Game applications, an Environment Visualising game which focuses solely on applying serious games to elite Olympic sport and another set of serious games that incorporate an in house developed proprietary input system that can detect most of the human movements which focuses on applying serious games to health and exercise
A serious game is a type of game that is designed for a primary purpose other than entertainment. In...
• Purpose: This article aims to stimulate interest in the potentials of serious games within organiz...
This paper will communicate preliminary findings from applied research exploring how to ensure that ...
As games technologies have become more and more widely available, the ability of games to engage use...
As games technologies have become more and more widely available, the ability of games to engage use...
This thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University...
There is a need to understand, on a large scale, the role that serious games (SG) in healthcare can ...
This book highlights the challenges and potential of educational learning or industry-based training...
Serious games are useful in a broad spectrum of application domains—ranging from educational games f...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
Serious games are growing rapidly as a gaming industry as well as a field of academic research. Ther...
This report discusses some issues concerning serious games, that is, (digital) games used for purpos...
This report discusses some issues concerning serious games, that is, (digital) games used for purpos...
Serious games are designed to educate, train, or persuade their players on specific topics and issue...
A serious game is a type of game that is designed for a primary purpose other than entertainment. In...
• Purpose: This article aims to stimulate interest in the potentials of serious games within organiz...
This paper will communicate preliminary findings from applied research exploring how to ensure that ...
As games technologies have become more and more widely available, the ability of games to engage use...
As games technologies have become more and more widely available, the ability of games to engage use...
This thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University...
There is a need to understand, on a large scale, the role that serious games (SG) in healthcare can ...
This book highlights the challenges and potential of educational learning or industry-based training...
Serious games are useful in a broad spectrum of application domains—ranging from educational games f...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
Serious games are growing rapidly as a gaming industry as well as a field of academic research. Ther...
This report discusses some issues concerning serious games, that is, (digital) games used for purpos...
This report discusses some issues concerning serious games, that is, (digital) games used for purpos...
Serious games are designed to educate, train, or persuade their players on specific topics and issue...
A serious game is a type of game that is designed for a primary purpose other than entertainment. In...
• Purpose: This article aims to stimulate interest in the potentials of serious games within organiz...
This paper will communicate preliminary findings from applied research exploring how to ensure that ...