Virtual Reality allow users to explore virtual environments naturally, by moving their head and body. However, the size of the environments they can explore is limited by real world constraints, such as the tracking technology or the physical space available. Existing techniques removing these limitations often break the metaphor of natural navigation in VR (e.g. steering techniques), involve control commands (e.g., teleporting) or hinder precise navigation (e.g., scaling user's displacements). This paper proposes NaviFields, which quantify the requirements for precise navigation of each point of the environment, allowing natural navigation within relevant areas, while scaling users' displacements when travelling across non-relevant spaces....
Advancement in technology has made Virtual Reality (VR) increasingly portable, affordable and access...
The devices used with virtual environments for data entry aim to provide the user with a means to in...
This paper presents a set of interaction techniques for hands-free multi-scale navigation through vi...
One of the most essential interactions in Virtual Reality (VR) is the user’s ability to move around ...
Navigation - the process of getting from one location in a virtual scene to another - is one of the ...
Navigation is a fundamental interaction in Virtual Reality (VR) that enables users to update their v...
Locomotion techniques in Virtual Reality (VR) are the means by which users traverse a Virtual Enviro...
Virtual Reality (VR) has come a long way since its inception and with the recent advancements in tec...
Virtual navigation should be as similar as possible to how we move in the real world, however the li...
The visceral immersion of virtual reality (VR) requires that developers rethink how we design, model...
This paper presents a new technique for controlling a user's navigation in a virtual environmen...
In nowadays state of the art VR environments, displayed in CAVEs or HMDs, navigation technics may fr...
In this course, we will take a detailed look at various breeds of spatial navigation interfaces that...
One of the biggest issues facing VR as a platform is the limitation of the user’s physical space. No...
In the physical world, man has developed efficient methods for navigation and orientation. These met...
Advancement in technology has made Virtual Reality (VR) increasingly portable, affordable and access...
The devices used with virtual environments for data entry aim to provide the user with a means to in...
This paper presents a set of interaction techniques for hands-free multi-scale navigation through vi...
One of the most essential interactions in Virtual Reality (VR) is the user’s ability to move around ...
Navigation - the process of getting from one location in a virtual scene to another - is one of the ...
Navigation is a fundamental interaction in Virtual Reality (VR) that enables users to update their v...
Locomotion techniques in Virtual Reality (VR) are the means by which users traverse a Virtual Enviro...
Virtual Reality (VR) has come a long way since its inception and with the recent advancements in tec...
Virtual navigation should be as similar as possible to how we move in the real world, however the li...
The visceral immersion of virtual reality (VR) requires that developers rethink how we design, model...
This paper presents a new technique for controlling a user's navigation in a virtual environmen...
In nowadays state of the art VR environments, displayed in CAVEs or HMDs, navigation technics may fr...
In this course, we will take a detailed look at various breeds of spatial navigation interfaces that...
One of the biggest issues facing VR as a platform is the limitation of the user’s physical space. No...
In the physical world, man has developed efficient methods for navigation and orientation. These met...
Advancement in technology has made Virtual Reality (VR) increasingly portable, affordable and access...
The devices used with virtual environments for data entry aim to provide the user with a means to in...
This paper presents a set of interaction techniques for hands-free multi-scale navigation through vi...