Previous studies of end-user programmers have indi-cated a reliance on related examples for learning. Ac-cordingly, we analyzed the projects contained in an on-line community with respect to their use of introductory computing constructs. In general, the projects resemble those of novice programmers, implying the opportunity for supporting additional learning. Project authors ’ at-tention to matters of intellectual property may also di-rectly impact other end-users ’ willingness to learn. 1
Three decades of active research on the teaching of intro-ductory programming has had limited effect...
Programming is a complex ill-defined problem-solving task. It requires not only knowledge in the hea...
BRACElet is a multi-institutional multi-national research study of how novice programmers comprehend...
Abstract: End-users, who are projected to outnumber professional programmers in the next decade, pre...
Research on the effectiveness of introductory programming environments often relies on post-test mea...
Recently, we have seen a wave of initiatives that encourage everybody (from children to adults) to l...
Too many students in introductory programming classes fail to understand the significance and utilit...
Teaching of initial programming is a significant pedagogical problem for computing departments. It i...
Traditionally the learning of programming is documented as being a challenging activity among higher...
Part 1 described the growth in end?user computing and the problems which it presents for training an...
The early experiences of students are critical for both recruitment and retention. This paper examin...
A number of studies have recognised the benefits of using a context or theme consistently throughout...
The use of traditional introductory approaches to computer science needs to be re-evaluated in light...
The introductory programming course (IPC) holds a special significance in computing disciplines as t...
The use of traditional introductory approaches to computer science needs to be re-evaluated in light...
Three decades of active research on the teaching of intro-ductory programming has had limited effect...
Programming is a complex ill-defined problem-solving task. It requires not only knowledge in the hea...
BRACElet is a multi-institutional multi-national research study of how novice programmers comprehend...
Abstract: End-users, who are projected to outnumber professional programmers in the next decade, pre...
Research on the effectiveness of introductory programming environments often relies on post-test mea...
Recently, we have seen a wave of initiatives that encourage everybody (from children to adults) to l...
Too many students in introductory programming classes fail to understand the significance and utilit...
Teaching of initial programming is a significant pedagogical problem for computing departments. It i...
Traditionally the learning of programming is documented as being a challenging activity among higher...
Part 1 described the growth in end?user computing and the problems which it presents for training an...
The early experiences of students are critical for both recruitment and retention. This paper examin...
A number of studies have recognised the benefits of using a context or theme consistently throughout...
The use of traditional introductory approaches to computer science needs to be re-evaluated in light...
The introductory programming course (IPC) holds a special significance in computing disciplines as t...
The use of traditional introductory approaches to computer science needs to be re-evaluated in light...
Three decades of active research on the teaching of intro-ductory programming has had limited effect...
Programming is a complex ill-defined problem-solving task. It requires not only knowledge in the hea...
BRACElet is a multi-institutional multi-national research study of how novice programmers comprehend...