generalized framework for gradient-domain Metropolis rendering includes three techniques to avoid sampling artifacts and reduce variance in sampled gradients. We (OURS) achieve visually and numerically improved results compared to previous work (GDMLT). We present a generalized framework for gradient-domain Metropo-lis rendering, and introduce three techniques to reduce sampling artifacts and variance. The first one is a heuristic weighting strat-egy that combines several sampling techniques to avoid outliers. The second one is an improved mapping to generate offset paths re-quired for computing gradients. Here we leverage the properties of manifold walks in path space to cancel out singularities. Finally, the third technique introduces gen...
This thesis describes new approaches in image-based 3D reconstruction and rendering. In contrast to ...
This thesis describes new approaches in image-based 3D reconstruction and rendering. In contrast to ...
The paper presents two methods that improve gradient estimation in 3D voxel space. The gradient esti...
We present a generalized framework for gradient-domain Metropolis rendering, and introduce three tec...
Rendering realistic images requires solving the notoriously hard physically-based light transport pr...
We introduce gradient-domain rendering for Monte Carlo image synthesis.While previous gradient-domai...
Rendering realistic images requires solving the notoriously hard physically-based light transport pr...
Rendering realistic images requires solving the notoriously hard physically-based light transport pr...
Figure 1: We compute image gradients Idx, Idy and a coarse image Ig using a novel Metropolis algorit...
Gradient Domain Path Tracing is a modern technique under continuous improvement which has recently b...
International audienceThe human visual system is sensitive to relative differences in luminance, but...
International audienceThe human visual system is sensitive to relative differences in luminance, but...
International audienceThe human visual system is sensitive to relative differences in luminance, but...
International audienceThe human visual system is sensitive to relative differences in luminance, but...
Gradient-domain path tracing has recently been introduced as an efficient realistic image synthesis ...
This thesis describes new approaches in image-based 3D reconstruction and rendering. In contrast to ...
This thesis describes new approaches in image-based 3D reconstruction and rendering. In contrast to ...
The paper presents two methods that improve gradient estimation in 3D voxel space. The gradient esti...
We present a generalized framework for gradient-domain Metropolis rendering, and introduce three tec...
Rendering realistic images requires solving the notoriously hard physically-based light transport pr...
We introduce gradient-domain rendering for Monte Carlo image synthesis.While previous gradient-domai...
Rendering realistic images requires solving the notoriously hard physically-based light transport pr...
Rendering realistic images requires solving the notoriously hard physically-based light transport pr...
Figure 1: We compute image gradients Idx, Idy and a coarse image Ig using a novel Metropolis algorit...
Gradient Domain Path Tracing is a modern technique under continuous improvement which has recently b...
International audienceThe human visual system is sensitive to relative differences in luminance, but...
International audienceThe human visual system is sensitive to relative differences in luminance, but...
International audienceThe human visual system is sensitive to relative differences in luminance, but...
International audienceThe human visual system is sensitive to relative differences in luminance, but...
Gradient-domain path tracing has recently been introduced as an efficient realistic image synthesis ...
This thesis describes new approaches in image-based 3D reconstruction and rendering. In contrast to ...
This thesis describes new approaches in image-based 3D reconstruction and rendering. In contrast to ...
The paper presents two methods that improve gradient estimation in 3D voxel space. The gradient esti...