We introduce a design technique, Clear Panels, to design interactive mobile device applications. Using mixed-fidelity prototyping, a combination of low- and high-tech materials, participants refine multiple aspects of a mobile application’s design. Clear Panels supports writing and sketching via a transparent overlay affixed atop a mobile device screen. It enables design partners to refine their gesture-based interactions on actual devices. The technique has been successfully implemented in the design of children’s mobile applications. The technique leverages and extends longstanding interaction design methods to include mobile and hand-held technologies. Importantly, we show it is effective in raising participants ’ awareness of key mobile...
In this article, the authors investigate the usability of mobile touch-screen devices for children. ...
In spite of having highly developed technology, the majority of people feel too uncomfortable with t...
Desktop user interface design originates from the fact that users are stationary and can devote all ...
Recent changes in the mobile environment; such as the addition of multi-touch gestures, usage of sen...
Beside designing the graphical interface of mobile applications, mobile phones and their built-in se...
Beside traditional multitouch input, mobile devices provide various possibilities to interact in a p...
Prototypes for both flexible and transparent displays have been presented separately. Soon combinati...
Indisputably, the area concerning mobile computing and networking is reaching its stride: convincin...
Interaction designers for mobile phones mainly focus on displays but have only little knowledge abou...
The current mobile paradigm is in many ways fundamentally different from the conventional desktop pa...
This book investigates processes for the prototyping of user interfaces for mobile apps, and describ...
Abstract. Besides key presses and text input, modern mobile devices support advanced interactions li...
While awaiting a variety of innovative interactive products and services to appear in the market in ...
Interaction design for mobile applications is challenging due to the diversity of technologies and d...
As a novel class of mobile devices with rich interaction capabilities we introduce tPads – transpare...
In this article, the authors investigate the usability of mobile touch-screen devices for children. ...
In spite of having highly developed technology, the majority of people feel too uncomfortable with t...
Desktop user interface design originates from the fact that users are stationary and can devote all ...
Recent changes in the mobile environment; such as the addition of multi-touch gestures, usage of sen...
Beside designing the graphical interface of mobile applications, mobile phones and their built-in se...
Beside traditional multitouch input, mobile devices provide various possibilities to interact in a p...
Prototypes for both flexible and transparent displays have been presented separately. Soon combinati...
Indisputably, the area concerning mobile computing and networking is reaching its stride: convincin...
Interaction designers for mobile phones mainly focus on displays but have only little knowledge abou...
The current mobile paradigm is in many ways fundamentally different from the conventional desktop pa...
This book investigates processes for the prototyping of user interfaces for mobile apps, and describ...
Abstract. Besides key presses and text input, modern mobile devices support advanced interactions li...
While awaiting a variety of innovative interactive products and services to appear in the market in ...
Interaction design for mobile applications is challenging due to the diversity of technologies and d...
As a novel class of mobile devices with rich interaction capabilities we introduce tPads – transpare...
In this article, the authors investigate the usability of mobile touch-screen devices for children. ...
In spite of having highly developed technology, the majority of people feel too uncomfortable with t...
Desktop user interface design originates from the fact that users are stationary and can devote all ...