We introduce multi-chart geometry images, a new representation for arbitrary surfaces. It is created by resam pling a surface onto a regular 2D grid. Whereas the original scheme of Gu et al. maps the entire surface onto a single square, we use an atlas construction to map the surface piecewise onto charts of arbitrary shape. We dem onstrate that this added flexibility reduces parametrization distortion and thus provides greater geometric fidelity, particularly for shapes with long extremities, high genus, or disconnected components. Traditional atlas construc tions suffer from discontinuous reconstruction across chart boundaries, which in our context create unacceptable surface cracks. Our solution is a novel zippering algorithm that create...
Recently, parametric mappings have emerged as highly effective surface representations, yielding low...
Figure 1: Our system takes as input a wireframe model produced from a 3D curve sketch, and outputs a...
Abstract—Creating high-quality quad meshes from triangulated surfaces is a highly non trivial task t...
We describe a new mesh clustering method that creates rectangular patches whose texels align across ...
Generating surfaces from spatial curves with topology constraints is a fundamental task in computer ...
This paper describes new techniques for learning atlas-like representations of 3D surfaces, i.e. hom...
International audienceWe introduce a method for learning to generate the surface of 3D shapes. Our a...
Creating high-quality quad meshes from triangulated surfaces is a highly nontrivial task that necess...
Figure 1: Vector graphics illustrations made using the vector graphics complex, and their underlying...
We introduce a new surface representation method, called patchwork, to extend three-dimensional surf...
In previous work we have developed a G 1 continuous arbitrary topology deformable surface called &...
Surface mapping is fundamental to shape computing and various downstream applications. This paper de...
3D scanning has grown to become an important tool in a wide variety of applications. Still, acquirin...
Abstract—Surface mapping is fundamental to shape computing and various downstream applications. This...
Most deformable surfaces used in computer vision are restricted to a simple underlying mesh topology...
Recently, parametric mappings have emerged as highly effective surface representations, yielding low...
Figure 1: Our system takes as input a wireframe model produced from a 3D curve sketch, and outputs a...
Abstract—Creating high-quality quad meshes from triangulated surfaces is a highly non trivial task t...
We describe a new mesh clustering method that creates rectangular patches whose texels align across ...
Generating surfaces from spatial curves with topology constraints is a fundamental task in computer ...
This paper describes new techniques for learning atlas-like representations of 3D surfaces, i.e. hom...
International audienceWe introduce a method for learning to generate the surface of 3D shapes. Our a...
Creating high-quality quad meshes from triangulated surfaces is a highly nontrivial task that necess...
Figure 1: Vector graphics illustrations made using the vector graphics complex, and their underlying...
We introduce a new surface representation method, called patchwork, to extend three-dimensional surf...
In previous work we have developed a G 1 continuous arbitrary topology deformable surface called &...
Surface mapping is fundamental to shape computing and various downstream applications. This paper de...
3D scanning has grown to become an important tool in a wide variety of applications. Still, acquirin...
Abstract—Surface mapping is fundamental to shape computing and various downstream applications. This...
Most deformable surfaces used in computer vision are restricted to a simple underlying mesh topology...
Recently, parametric mappings have emerged as highly effective surface representations, yielding low...
Figure 1: Our system takes as input a wireframe model produced from a 3D curve sketch, and outputs a...
Abstract—Creating high-quality quad meshes from triangulated surfaces is a highly non trivial task t...