Within educational games one essential problem is how to gather user information without destroying the game play. Even though, there exist several possibilities of tracking the user behaviour, most of the objective behavioural data are ambiguous and lack subjective meaning. However, the assessment of subjective data by, e.g., questionnaires either destroys the game play or could be only made when the game has finished. The proposed methodological framework illustrates how the combination of data tracking by logfiles and Natural Language Processing (NLP) could lead to a more precise interpretation of user behaviour which in turn enables an optimization of adaptive user support in the context of serious games
learning analytics is an emerging discipline focused on the measurement, collection, analysis and re...
Educational games are one prominent type of Serious Games that are designed for educational purposes...
Digital learning games are useful educational tools with high motivational potential. With the appli...
This paper explains how Natural Language (NL) processing by computers, through smart programs as a w...
The collection and analysis of analytics incorporated into serious games provides researchers with o...
Data science techniques, nowadays widespread across all fields, can also be applied to the wealth of...
Applying games in education provides multiple benefits clearly visible in entertainment games: their...
Digital learning games are useful educational tools with high motivational potential. With the appli...
Serious games are designed to improve learning instead of providing only entertainment. Serious game...
Learning analytics is an emerging discipline focused on the measurement, collection, analysis and re...
Serious Games have already proved their advantages in different educational environments. Combining ...
Serious games adoption is increasing, although their penetration in formal education is still surpri...
Video games have become one of the largest entertainment industries, and their power to capture the ...
Learning analytics (LA) in educational games is considered an emerging practice due to its potential...
learning analytics is an emerging discipline focused on the measurement, collection, analysis and re...
learning analytics is an emerging discipline focused on the measurement, collection, analysis and re...
Educational games are one prominent type of Serious Games that are designed for educational purposes...
Digital learning games are useful educational tools with high motivational potential. With the appli...
This paper explains how Natural Language (NL) processing by computers, through smart programs as a w...
The collection and analysis of analytics incorporated into serious games provides researchers with o...
Data science techniques, nowadays widespread across all fields, can also be applied to the wealth of...
Applying games in education provides multiple benefits clearly visible in entertainment games: their...
Digital learning games are useful educational tools with high motivational potential. With the appli...
Serious games are designed to improve learning instead of providing only entertainment. Serious game...
Learning analytics is an emerging discipline focused on the measurement, collection, analysis and re...
Serious Games have already proved their advantages in different educational environments. Combining ...
Serious games adoption is increasing, although their penetration in formal education is still surpri...
Video games have become one of the largest entertainment industries, and their power to capture the ...
Learning analytics (LA) in educational games is considered an emerging practice due to its potential...
learning analytics is an emerging discipline focused on the measurement, collection, analysis and re...
learning analytics is an emerging discipline focused on the measurement, collection, analysis and re...
Educational games are one prominent type of Serious Games that are designed for educational purposes...
Digital learning games are useful educational tools with high motivational potential. With the appli...