In this paper, we explore the possibilities of providing miniaturized audio players with gesture control capabilities that are based on wearable objects. We selected thirteen wearable objects and used them as interaction surfaces. We used user-centered design methods to collect interaction gestures suited for play, stop, volume up, volume down, previous song, and next song functions. The characteristics and possibility of these interaction gestures are also discussed
Hanheide M, Bauckhage C, Sagerer G. Combining Environmental Cues & Head Gestures to Interact wit...
In this paper, we introduce a wireless musical interface driven by grasping forces and human motion....
The present work explores the design of multimodal interfaces that capture hand gestures and promote...
In this paper, we explore the possibilities of providing miniaturized audio players with gesture con...
There is growing integration of digital technologies to the physical domain. In this process digital...
Großhauser T, Hermann T. Wearable Setup for Gesture and Motion based Closed Loop Audio-Haptic Intera...
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface o...
Exploring wearable music players with focus on subculture and style We present our current explorati...
Mobile and wearable computers present input/output prob-lems due to limited screen space and interac...
Mobile and wearable interfaces try to integrate digital information into our everyday experiences bu...
This paper reports results from two workshops organized with children with visual impairments rangin...
In this work-in-progress paper, we make a case for leveraging the unique affordances of the human ea...
This research aims to develop a wearable musical interfacewhich enables to control audio and video s...
As humans, we possess inherent perceptual and motor skills: Our stereoscopic vision provides us with...
A shoe-based interface is presented, which enables users to play percussive virtual instruments by t...
Hanheide M, Bauckhage C, Sagerer G. Combining Environmental Cues & Head Gestures to Interact wit...
In this paper, we introduce a wireless musical interface driven by grasping forces and human motion....
The present work explores the design of multimodal interfaces that capture hand gestures and promote...
In this paper, we explore the possibilities of providing miniaturized audio players with gesture con...
There is growing integration of digital technologies to the physical domain. In this process digital...
Großhauser T, Hermann T. Wearable Setup for Gesture and Motion based Closed Loop Audio-Haptic Intera...
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface o...
Exploring wearable music players with focus on subculture and style We present our current explorati...
Mobile and wearable computers present input/output prob-lems due to limited screen space and interac...
Mobile and wearable interfaces try to integrate digital information into our everyday experiences bu...
This paper reports results from two workshops organized with children with visual impairments rangin...
In this work-in-progress paper, we make a case for leveraging the unique affordances of the human ea...
This research aims to develop a wearable musical interfacewhich enables to control audio and video s...
As humans, we possess inherent perceptual and motor skills: Our stereoscopic vision provides us with...
A shoe-based interface is presented, which enables users to play percussive virtual instruments by t...
Hanheide M, Bauckhage C, Sagerer G. Combining Environmental Cues & Head Gestures to Interact wit...
In this paper, we introduce a wireless musical interface driven by grasping forces and human motion....
The present work explores the design of multimodal interfaces that capture hand gestures and promote...