Recent developments in Augmented Reality (AR) have utilized hand gestures for interaction. However, little is known about user’s preference and behavior gesturing in AR. In this paper, we present the results of a guess-ability study for hand gestures in AR. A total of 800 gestures have been elicited for 40 selected tasks from 20 participants. Using the agreement found among gestures, a user-defined gesture set has been created to guide designers to achieve consistent user-centered gestures in AR. Author Keywords Augmented reality; gestures; guessability
Hand Gesture Recognition (HGR) is a principal input method in Augmented Reality (AR) applications fo...
We present empirical results about users' gesture preferences for smart rings by analyzing 672 gestu...
This paper describes a user study with an aim to explore intuitiveness of gestures-based interaction...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
Abstract: A human-computer interaction interface (HCI) based on Hand gesture recognition. It is a ch...
Smartphones are used today to accomplish a variety of different tasks, but it has some issues that m...
Augmented Reality (AR) supports natural interaction in physical and virtual worlds, so it has recent...
Augmented Reality (AR) has the possibility of interacting with virtual objects and real objects at t...
Abstract. This paper presents a barehanded interaction method for augmented reality games based on h...
This thesis investigates how gesture-driven interfaces, integrated in HMD- based (Head-Mounted Displ...
The wide availability of body-sensing technologies (such as Nintendo Wii and Microsoft Kinect) has t...
©2021 Association for Computing Machinery. This is the author’s version of the work. It is posted h...
With the geometrical improvement in Information Technology, current conventional input devices are b...
The goal of this research thesis is to explore and evaluate a novel interaction interface performing...
Recent advancements in mobile and AR technology can facilitate powerful and practical solutions for ...
Hand Gesture Recognition (HGR) is a principal input method in Augmented Reality (AR) applications fo...
We present empirical results about users' gesture preferences for smart rings by analyzing 672 gestu...
This paper describes a user study with an aim to explore intuitiveness of gestures-based interaction...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
Abstract: A human-computer interaction interface (HCI) based on Hand gesture recognition. It is a ch...
Smartphones are used today to accomplish a variety of different tasks, but it has some issues that m...
Augmented Reality (AR) supports natural interaction in physical and virtual worlds, so it has recent...
Augmented Reality (AR) has the possibility of interacting with virtual objects and real objects at t...
Abstract. This paper presents a barehanded interaction method for augmented reality games based on h...
This thesis investigates how gesture-driven interfaces, integrated in HMD- based (Head-Mounted Displ...
The wide availability of body-sensing technologies (such as Nintendo Wii and Microsoft Kinect) has t...
©2021 Association for Computing Machinery. This is the author’s version of the work. It is posted h...
With the geometrical improvement in Information Technology, current conventional input devices are b...
The goal of this research thesis is to explore and evaluate a novel interaction interface performing...
Recent advancements in mobile and AR technology can facilitate powerful and practical solutions for ...
Hand Gesture Recognition (HGR) is a principal input method in Augmented Reality (AR) applications fo...
We present empirical results about users' gesture preferences for smart rings by analyzing 672 gestu...
This paper describes a user study with an aim to explore intuitiveness of gestures-based interaction...