The purpose of this study is to examine the effect of force feedback on video gamers ’ performance with two different types of game controllers, and to verify users ’ consistency on their perceptions of force feedback effect and their actual performances in video games. 42 qualified players ’ records on a driving video game were analyzed in this study. This study shows 1) the force feedback effect in video games depends on the type of game controllers, 2) there is inconsistency between gamers ’ perception on the force feedback effect and their actual performances with the force feedback effect, and 3) emotional pleasure (fun factor) plays a big role in gamers ’ performances
Highlights • Existing research has often focussed on single reward types in videogames • The current...
Video game research in the recent decades suggests a causal relationship between video game experien...
This is the published version. Copyright De GruyterThis paper presents the design and programming of...
Steer-by-wire systems provide designers the ability to customize and personalize force feedback on t...
In this paper we investigate the relation between immersion in a game and the player’s intensity of ...
New types of control devices for videogames have emerged and expanded the demographics of the game p...
Video Games have become an integral part of many people’s lifestyles. They provide a means of inter...
Many studies have been conducted to examine the effects of displayed violence in digital games on ou...
Although interfaces can adapt to users' behavior only little empirical evidence has been reported ab...
The present aim was to investigate emotion-related physiological responses and subjective ratings of...
This paper describes a first exploration of human motor behavior that may be associated with player ...
We conducted two experiments to assess the hypothesis that experienced action video game players wil...
Current video games operate on the assumption of the player continuously facing the screen, which li...
Studies have shown that regular video games use might improve cognitive and social skills. In contra...
The effects of videogame play is a growing research field in the recent decades, however, little is ...
Highlights • Existing research has often focussed on single reward types in videogames • The current...
Video game research in the recent decades suggests a causal relationship between video game experien...
This is the published version. Copyright De GruyterThis paper presents the design and programming of...
Steer-by-wire systems provide designers the ability to customize and personalize force feedback on t...
In this paper we investigate the relation between immersion in a game and the player’s intensity of ...
New types of control devices for videogames have emerged and expanded the demographics of the game p...
Video Games have become an integral part of many people’s lifestyles. They provide a means of inter...
Many studies have been conducted to examine the effects of displayed violence in digital games on ou...
Although interfaces can adapt to users' behavior only little empirical evidence has been reported ab...
The present aim was to investigate emotion-related physiological responses and subjective ratings of...
This paper describes a first exploration of human motor behavior that may be associated with player ...
We conducted two experiments to assess the hypothesis that experienced action video game players wil...
Current video games operate on the assumption of the player continuously facing the screen, which li...
Studies have shown that regular video games use might improve cognitive and social skills. In contra...
The effects of videogame play is a growing research field in the recent decades, however, little is ...
Highlights • Existing research has often focussed on single reward types in videogames • The current...
Video game research in the recent decades suggests a causal relationship between video game experien...
This is the published version. Copyright De GruyterThis paper presents the design and programming of...