Using contests to generate innovation has and is widely used. Such contests often involve o¤ering a prize that depends upon the accom-plishment (e¤ort). Using an all-pay auction as a model of a contest, we determine the optimal reward for inducing innovation. In a symmet-ric environment, we \u85nd that the reward should be set to c(x)=c0(x) where c is the cost of producing an innovation of level x: In an asym-metric environment with two \u85rms, we \u85nd that it is optimal to set di¤erent rewards for each \u85rm. There are cases where this can be replicated by a single reward that depends upon accomplishments of both contestants
We consider the design of contests when the principal can choose both the prize profile and how the ...
Prizes are often awarded to encourage research on products deemed of vital importance. We present a ...
We study a contest with multiple (not necessarily equal) prizes. Contestants have private informatio...
Using contests to generate innovation has and is widely used. Such contests often involve offering a...
We study all-pay contests under incomplete information where the reward is a function of the contest...
We study all-pay contests under incomplete information where the reward is a function of the contest...
We study contests for innovation with learning about the innovation’s feasibility and opponents ’ ou...
Inducement prize contests, where a monetary prize is offered for a specified technological achieveme...
This paper analyzes the design of innovation contests when the quality of an innovation depends on t...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We study asymmetric all-pay auctions with multiple objects where players’ values for the objects are...
We study all-pay contests with effort-dependent rewards under incomplete information. The value to w...
This paper investigates the optimal design of research contests. A principal, who values an innovati...
We consider the design of contests for n agents when the principal can choose both the prize profile...
We study the design of contests for specific innovations when there is learning: contestants’ belief...
We consider the design of contests when the principal can choose both the prize profile and how the ...
Prizes are often awarded to encourage research on products deemed of vital importance. We present a ...
We study a contest with multiple (not necessarily equal) prizes. Contestants have private informatio...
Using contests to generate innovation has and is widely used. Such contests often involve offering a...
We study all-pay contests under incomplete information where the reward is a function of the contest...
We study all-pay contests under incomplete information where the reward is a function of the contest...
We study contests for innovation with learning about the innovation’s feasibility and opponents ’ ou...
Inducement prize contests, where a monetary prize is offered for a specified technological achieveme...
This paper analyzes the design of innovation contests when the quality of an innovation depends on t...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We study asymmetric all-pay auctions with multiple objects where players’ values for the objects are...
We study all-pay contests with effort-dependent rewards under incomplete information. The value to w...
This paper investigates the optimal design of research contests. A principal, who values an innovati...
We consider the design of contests for n agents when the principal can choose both the prize profile...
We study the design of contests for specific innovations when there is learning: contestants’ belief...
We consider the design of contests when the principal can choose both the prize profile and how the ...
Prizes are often awarded to encourage research on products deemed of vital importance. We present a ...
We study a contest with multiple (not necessarily equal) prizes. Contestants have private informatio...