Abstract—A parallel Delaunay algorithm is implemented to accelerate terrain feature points triangulation procedure in lunar rover stereo vision system. The algorithm uses divide-and-conquer approach and is optimized by employing a new strategy of the merge step. Furthermore, we parallel the algorithm using OpenMP library on a multi-core computer and compare the parallel Delaunay algorithm with traditional one using real terrain feature point data and simulation data which size ranges from 100,000 terrain points to 1,000,000. This paper presents design and structure of the parallel Delaunay algorithm and analyzes its performance. Keywords-Delaunay; parallel; tranglulation; OpenMP; lunar rover;stereo vision I
Computers with multiple processor cores using shared mem-ory are now ubiquitous. In this paper, we p...
10.1145/2556700.2556710Proceedings of the Symposium on Interactive 3D Graphics47-5
Abstract—Delaunay Triangulation of points on a plane is an essential and indispensible technique in ...
This paper describes the derivation of an empirically efficient parallel two-dimensional Delaunay tr...
AbstractThis paper presents a fine grain parallel version of the 3D Delaunay Kernel procedure using ...
To increase the efficiency when processing large data sets, a novel parallel algorithm is proposed f...
This paper presents a new scalable parallelization scheme to generate the 3D Delaunay triangulation ...
We present an efficient implementation of a Dwyer-style Delaunay triangulation algorithm that runs i...
A new algorithm, featuring overlapping domain decompositions, for the parallel construction of Delau...
AbstractIn this paper, we present a scalable three dimensional hybrid parallel Delaunay image-to-mes...
This thesis gives an overview of parallel techniques used in co mputer graphics. It investigates t...
Abstract—We show how to localize the Delaunay triangulation of a given planar point set, namely, bou...
Delaunay triangulated irregular network (D-TIN) has been widely used in various fields and also play...
Computing a Voronoi or Delaunay tessellation from a set of points is a core part of the analysis of ...
The project is all about the design, documentation and implementation of a program to perform Delaun...
Computers with multiple processor cores using shared mem-ory are now ubiquitous. In this paper, we p...
10.1145/2556700.2556710Proceedings of the Symposium on Interactive 3D Graphics47-5
Abstract—Delaunay Triangulation of points on a plane is an essential and indispensible technique in ...
This paper describes the derivation of an empirically efficient parallel two-dimensional Delaunay tr...
AbstractThis paper presents a fine grain parallel version of the 3D Delaunay Kernel procedure using ...
To increase the efficiency when processing large data sets, a novel parallel algorithm is proposed f...
This paper presents a new scalable parallelization scheme to generate the 3D Delaunay triangulation ...
We present an efficient implementation of a Dwyer-style Delaunay triangulation algorithm that runs i...
A new algorithm, featuring overlapping domain decompositions, for the parallel construction of Delau...
AbstractIn this paper, we present a scalable three dimensional hybrid parallel Delaunay image-to-mes...
This thesis gives an overview of parallel techniques used in co mputer graphics. It investigates t...
Abstract—We show how to localize the Delaunay triangulation of a given planar point set, namely, bou...
Delaunay triangulated irregular network (D-TIN) has been widely used in various fields and also play...
Computing a Voronoi or Delaunay tessellation from a set of points is a core part of the analysis of ...
The project is all about the design, documentation and implementation of a program to perform Delaun...
Computers with multiple processor cores using shared mem-ory are now ubiquitous. In this paper, we p...
10.1145/2556700.2556710Proceedings of the Symposium on Interactive 3D Graphics47-5
Abstract—Delaunay Triangulation of points on a plane is an essential and indispensible technique in ...