Despite the expansion of the gaming industry, its public remains overwhelmingly male in MMOs (Massive Multiplayer Online) games. The objective of this research is to explore the perceptions of players regarding self-identification as women in MMOs.The aim was to know: (i) how women identify themselves online (both as avatars and in virtual communities, such as forums), (ii) if there is fear of being identified as a woman, and (iii) if there are experiences of aggression and / or courtship from male players. The research included an online questionnaire with 21 questions about the experiences of female players that was posted as a link in virtual communities about games. The sample was composed of 120 self-identified Brazilian female players...
The study conducted aimed to describe motivation and identify projection of Massive Multiplayer Onli...
The relationship between the self and society is troublesome when the individual assumes social ide...
The virtual communities of PC and console-based Multiplayer Online Games (MOGs) such as Fortnite or ...
This dissertation examines how gender is expressed and performed in the virtual gaming community of ...
The population of female gamers of Massive Multiplayer Online Games has increased significantly. Mas...
Although females account for part of the gaming population, video games are still viewed as a male a...
Ritgerðin er lokuð til 2012The purpose of this thesis is to research how the genders behave towards ...
Online narrative (fiction-based) role-playing games and massively multiplayer online role-playing ga...
The experience of female gamers in the masculine space of violent videogame playing was explored. Hy...
A survival battle royale video game, PlayerUnknown’s Battlegrounds, has achieved huge popularity as ...
Women are less dedicated to computer gaming than men. Previous studies show that one reason might be...
Online narrative (fiction-based) role-playing games and massively multiplayer online role-playing ga...
The study conducted aimed to describe motivation and identify projection of Massive Multiplayer Onli...
Women are less dedicated to computer gaming than men. Previous studies show that one reason might be...
A survival battle royale video game, PlayerUnknown’s Battlegrounds, has achieved huge popularity as ...
The study conducted aimed to describe motivation and identify projection of Massive Multiplayer Onli...
The relationship between the self and society is troublesome when the individual assumes social ide...
The virtual communities of PC and console-based Multiplayer Online Games (MOGs) such as Fortnite or ...
This dissertation examines how gender is expressed and performed in the virtual gaming community of ...
The population of female gamers of Massive Multiplayer Online Games has increased significantly. Mas...
Although females account for part of the gaming population, video games are still viewed as a male a...
Ritgerðin er lokuð til 2012The purpose of this thesis is to research how the genders behave towards ...
Online narrative (fiction-based) role-playing games and massively multiplayer online role-playing ga...
The experience of female gamers in the masculine space of violent videogame playing was explored. Hy...
A survival battle royale video game, PlayerUnknown’s Battlegrounds, has achieved huge popularity as ...
Women are less dedicated to computer gaming than men. Previous studies show that one reason might be...
Online narrative (fiction-based) role-playing games and massively multiplayer online role-playing ga...
The study conducted aimed to describe motivation and identify projection of Massive Multiplayer Onli...
Women are less dedicated to computer gaming than men. Previous studies show that one reason might be...
A survival battle royale video game, PlayerUnknown’s Battlegrounds, has achieved huge popularity as ...
The study conducted aimed to describe motivation and identify projection of Massive Multiplayer Onli...
The relationship between the self and society is troublesome when the individual assumes social ide...
The virtual communities of PC and console-based Multiplayer Online Games (MOGs) such as Fortnite or ...