A computer program is presented for determining the polygon of intersection of two convex polyhedra. The algorithm is based upon the trivial construction and uses O(N 2) operations. where N is the sum of the numbers of edges of the two polyhedra. The program is written in Basic for the personal computer Commodore 64. Finding the intersection of two convex polyhedra in three-dimensional space is a classical problem in computational geometry, and so far a few algorithms have been published already for the solution. In this paper a computer program is presented for determining the polygon of intersection and illustrating the solution. Let A and B be two convex polyhedra in three-dimensional space. We assume that the coordinates of the vertices...
Let S be a set of convex polygons in the plane with a total of n vertices, where a polygon consists ...
Summary. Plane-sweep algorithms form a fairly general approach to two-dimensional problems of comput...
Chazelle [FOCS\u2789] gave a linear-time algorithm to compute the intersection of two convex polyhed...
A computer program is presented for determining the polygon of intersection of two convex polyhedr...
A computer program is presented for determining the polygon of intersection of two convex polyhedr...
AbstractGiven two convex polyhedra in three-dimensional space, we develop an algorithm to (i) test w...
A polyhedron is any set that can be obtained from the open halfspaces by a finite number of set comp...
A polyhedron is any set that can be obtained from the open half\-spaces by a finite number of set co...
Un polyedre est tout ensemble qui peut etre obtenu a partir de demi-espaces par un nombre fini d{'}o...
Un polyedre est tout ensemble qui peut etre obtenu a partir de demi-espaces par un nombre fini d{'}o...
An algorithm is presented that computes the intersection of two convex polygons in linear time. The ...
Un polyedre est tout ensemble qui peut etre obtenu a partir de demi-espaces par un nombre fini d{'}...
A polyhedron is any set that can be obtained from the open half\-spaces by a finite number of set co...
FOREWORD The work described in this t tport was performed in the Space and Surface Systems Division ...
AbstractGiven two convex polyhedra in three-dimensional space, we develop an algorithm to (i) test w...
Let S be a set of convex polygons in the plane with a total of n vertices, where a polygon consists ...
Summary. Plane-sweep algorithms form a fairly general approach to two-dimensional problems of comput...
Chazelle [FOCS\u2789] gave a linear-time algorithm to compute the intersection of two convex polyhed...
A computer program is presented for determining the polygon of intersection of two convex polyhedr...
A computer program is presented for determining the polygon of intersection of two convex polyhedr...
AbstractGiven two convex polyhedra in three-dimensional space, we develop an algorithm to (i) test w...
A polyhedron is any set that can be obtained from the open halfspaces by a finite number of set comp...
A polyhedron is any set that can be obtained from the open half\-spaces by a finite number of set co...
Un polyedre est tout ensemble qui peut etre obtenu a partir de demi-espaces par un nombre fini d{'}o...
Un polyedre est tout ensemble qui peut etre obtenu a partir de demi-espaces par un nombre fini d{'}o...
An algorithm is presented that computes the intersection of two convex polygons in linear time. The ...
Un polyedre est tout ensemble qui peut etre obtenu a partir de demi-espaces par un nombre fini d{'}...
A polyhedron is any set that can be obtained from the open half\-spaces by a finite number of set co...
FOREWORD The work described in this t tport was performed in the Space and Surface Systems Division ...
AbstractGiven two convex polyhedra in three-dimensional space, we develop an algorithm to (i) test w...
Let S be a set of convex polygons in the plane with a total of n vertices, where a polygon consists ...
Summary. Plane-sweep algorithms form a fairly general approach to two-dimensional problems of comput...
Chazelle [FOCS\u2789] gave a linear-time algorithm to compute the intersection of two convex polyhed...