Abstract. Rapid increases in agent technology as well as the movement of computing into more and more social transactions has increased the need for embodied interface agents. However, interaction designers currently lack suffi-cient guidelines to confidently and successfully design the visual form of these agents. In this paper we offer a summary of research on the visual form of agents. In addition, we present our own study that explores the relationships be-tween an agents visual form, the task it performs, and the demographics of us-ers. As a result of the review and our own study, we frame the task of design of an agent’s form as being similar to “casting”. Finally, we offer some design guidelines to aid interaction designers in select...
The paper addresses aspects of virtual pedagogical agents ’ visual style (realism – iconization) in ...
Growth in Internet use and the market for online education1 have created a demand for computer-based...
In the field of tangible, shape-shifting, interactive interfaces that are based on multiagent system...
For many years, the HCI community has harbored a vision of interacting with intelligent, embodied co...
Abstract. For many years, the HCI community has harbored a vision of inter-acting with intelligent, ...
The use of embodied agents, defined as visual human-like representations accompanying a computer int...
The thesis explores the trend in recent years by HCI designers to create an interface which is incre...
Kleinnijenhuis, J. [Promotor]Veer, G.C. van der [Promotor]Konijn, E.A. [Copromotor]Hoorn, J.F. [Copr...
Computerised graphical representations of human users and computer agents, known as avatars and embo...
In this paper, we provide an overview of part of our experience in designing and implementing some o...
Research on anthropomorphic agent interfaces has produced widely divergent results. We suggest that ...
. The paper presents a theoretical framework addressing three aspects of embodied pedagogical agents...
For years, people have sought more natural means of communicating with their computers. Many have su...
For years, people have sought more natural means of communicating with their computers. Many have su...
Embodied pedagogical agents – visually represented, computer generated characters in pedagogical rol...
The paper addresses aspects of virtual pedagogical agents ’ visual style (realism – iconization) in ...
Growth in Internet use and the market for online education1 have created a demand for computer-based...
In the field of tangible, shape-shifting, interactive interfaces that are based on multiagent system...
For many years, the HCI community has harbored a vision of interacting with intelligent, embodied co...
Abstract. For many years, the HCI community has harbored a vision of inter-acting with intelligent, ...
The use of embodied agents, defined as visual human-like representations accompanying a computer int...
The thesis explores the trend in recent years by HCI designers to create an interface which is incre...
Kleinnijenhuis, J. [Promotor]Veer, G.C. van der [Promotor]Konijn, E.A. [Copromotor]Hoorn, J.F. [Copr...
Computerised graphical representations of human users and computer agents, known as avatars and embo...
In this paper, we provide an overview of part of our experience in designing and implementing some o...
Research on anthropomorphic agent interfaces has produced widely divergent results. We suggest that ...
. The paper presents a theoretical framework addressing three aspects of embodied pedagogical agents...
For years, people have sought more natural means of communicating with their computers. Many have su...
For years, people have sought more natural means of communicating with their computers. Many have su...
Embodied pedagogical agents – visually represented, computer generated characters in pedagogical rol...
The paper addresses aspects of virtual pedagogical agents ’ visual style (realism – iconization) in ...
Growth in Internet use and the market for online education1 have created a demand for computer-based...
In the field of tangible, shape-shifting, interactive interfaces that are based on multiagent system...