This article examines the hybrid ontologies that typify networked and mobile location-based games, exploring some of the phenomenological, embodied or somatic aspects of the practices and perceptions of ‘mixed reality ’ game-play. In particular, it focuses on the potential cultural and cor-poreal effects of mobile gaming since the introduction of the iPhone and subsequent touchscreens, and the specific technosomatic arrangements such devices demand in everyday life. Mobile media and game-play in both urban and domestic places evoke particular kinds of embodiment, indicative of emergent habitual and quotidian behaviours, gesturings, positionings and choreographies of the body, at times partially determined by the culture of the user, at othe...
p. 403 – 420The basic underlying idea of this article can be put as follows: informational mobile te...
Mobile digital technologies - from smartphones, to wearables, to pervasive technologies - are transf...
Research in the field of mobile communication studies (MCS) has generally moved away from focusing o...
Traditional critiques of computer and video games argue that the 'magic circle' defines the paramete...
As we look over the last decade, the obvious shifts that can be gleaned are the erosions of once dis...
Hybrid reality games such as Pokémon GO enable new approaches to embodied space that problematise tr...
As we look over the last decade, the obvious shifts that can be gleaned are the erosions of once dis...
With every change to our technological interfaces, there is a corresponding modifi cation to perceptu...
This special commentary for Mobile Media & Communication seeks to put these divisive debates in cont...
Convergent media and communication technologies have changed what it means for games to be mobile, b...
This phenomenological study opens up the embodied nature of play, adding to the field’s understandin...
This article studies the player as a hybrid: a particular compound version of subjectivity that emer...
The actions of making trails and wandering along them have long been limited to just a couple of rea...
While the emphasis in traditional game theory has been on the rule formations and zone demarcations ...
Handheld media and communications technologies are becoming increasingly composite interfaces, combi...
p. 403 – 420The basic underlying idea of this article can be put as follows: informational mobile te...
Mobile digital technologies - from smartphones, to wearables, to pervasive technologies - are transf...
Research in the field of mobile communication studies (MCS) has generally moved away from focusing o...
Traditional critiques of computer and video games argue that the 'magic circle' defines the paramete...
As we look over the last decade, the obvious shifts that can be gleaned are the erosions of once dis...
Hybrid reality games such as Pokémon GO enable new approaches to embodied space that problematise tr...
As we look over the last decade, the obvious shifts that can be gleaned are the erosions of once dis...
With every change to our technological interfaces, there is a corresponding modifi cation to perceptu...
This special commentary for Mobile Media & Communication seeks to put these divisive debates in cont...
Convergent media and communication technologies have changed what it means for games to be mobile, b...
This phenomenological study opens up the embodied nature of play, adding to the field’s understandin...
This article studies the player as a hybrid: a particular compound version of subjectivity that emer...
The actions of making trails and wandering along them have long been limited to just a couple of rea...
While the emphasis in traditional game theory has been on the rule formations and zone demarcations ...
Handheld media and communications technologies are becoming increasingly composite interfaces, combi...
p. 403 – 420The basic underlying idea of this article can be put as follows: informational mobile te...
Mobile digital technologies - from smartphones, to wearables, to pervasive technologies - are transf...
Research in the field of mobile communication studies (MCS) has generally moved away from focusing o...