Of late, there has been a rise in the use of touchscreens in many handheld devices, one in particular being the smartphone. Accompanying this is a myriad of smartphone platforms, each of which boasts a user-friendly GUI in its own accord. One of the major aspects of smartphones is the GUI, since this is the aspect with which users interact. This paper is centered on GUI design theory and explores the facets which make a GUI usable and flexible; further, this paper goes on to show the application of the GUI design guidelines and mobile usability studies to the design and development of an open source touchscreen smartphone GUI, which, in turn, will be implemented on an Embedded Linux development board which will serve as a hypothetical smart...
The purpose of this thesis was to investigate hardware usability issues on modern mobile phones, in ...
We describe the SAWUI architecture by which smartphones can easily show user interfaces for nearby a...
Abstract—For the past few decades we have seen the evolution of user interfaces from CLI (Command Li...
This master thesis provides a set of principles, or guidelines, which aim to give practical and usef...
Part 11: Interface Layout and Data EntryInternational audienceWeb-based graphical user interfaces (G...
In the emerging field of Internet of Things (IoT), where computerized devices are combined in creati...
While there has been much successful work in developing rules to guide the design and implementation...
Over the last decade, the popularity of mobile gaming has increased dramatically. It is becoming inc...
Mobile platforms have called for attention from HCI practitioners, and, ever since 2007, touchscreen...
The development of digital media has made smartphone an essential device for most people. The increa...
Day by day the mobile industry is growing. Along with its mass usage the applications used in these ...
The purpose of this study was to: obtain and review guidelines for designing on a small screen from...
As the possibilities and popularity of mobile computing devices increases, there is an oppor-tunity ...
Because of drastically increasing use of touchscreen devices the need for development of their user ...
Mobile phones are not only a ubiquitous social accessory, but rapid technology advances have transfo...
The purpose of this thesis was to investigate hardware usability issues on modern mobile phones, in ...
We describe the SAWUI architecture by which smartphones can easily show user interfaces for nearby a...
Abstract—For the past few decades we have seen the evolution of user interfaces from CLI (Command Li...
This master thesis provides a set of principles, or guidelines, which aim to give practical and usef...
Part 11: Interface Layout and Data EntryInternational audienceWeb-based graphical user interfaces (G...
In the emerging field of Internet of Things (IoT), where computerized devices are combined in creati...
While there has been much successful work in developing rules to guide the design and implementation...
Over the last decade, the popularity of mobile gaming has increased dramatically. It is becoming inc...
Mobile platforms have called for attention from HCI practitioners, and, ever since 2007, touchscreen...
The development of digital media has made smartphone an essential device for most people. The increa...
Day by day the mobile industry is growing. Along with its mass usage the applications used in these ...
The purpose of this study was to: obtain and review guidelines for designing on a small screen from...
As the possibilities and popularity of mobile computing devices increases, there is an oppor-tunity ...
Because of drastically increasing use of touchscreen devices the need for development of their user ...
Mobile phones are not only a ubiquitous social accessory, but rapid technology advances have transfo...
The purpose of this thesis was to investigate hardware usability issues on modern mobile phones, in ...
We describe the SAWUI architecture by which smartphones can easily show user interfaces for nearby a...
Abstract—For the past few decades we have seen the evolution of user interfaces from CLI (Command Li...