Abstract:This paper explains virtual reality technology as a means to express digital media art. It combines the concept of "receptional aesthetics " with the virtual reality technology in digital media. Through man-machine interaction, the sense of immersion and diversity in virtual reality technology, the paper analyzes and explains the interactive relationships between digital media artists, works of art and spectators. "Receptional aesthetics " concept used in digital media art, enables us to further understand the value of digital art
Virtual reality is user-interfacing technology that tracks the kinetic movement, changes, and reacti...
Virtual reality is user-interfacing technology that tracks the kinetic movement, changes, and reacti...
This paper addresses the continuing convergence and integration of digital electronic media, and in ...
This chapter examines digital virtual environments as a site for art and proposes a formal aesthetic...
Abstract: After the Second World War, Technology Art has been tried to involve multimedia or environ...
Abstract: in the process of the new period technological development, virtual reality technology and...
The framework of art using software environment implies a reflection on today’s aesthetics and its m...
This text describes an art category which draws on the Augmented Reality (AR) Technology, which is c...
In this era of scientific and technological progress, digital media has made great contributions to ...
With the continuous progress of computer network technology and the burst of new digital media art, ...
The widespread use of digital communication tools has brought the formation of a new perception of s...
With the continuous progress of computer network technology and the burst of new digital media art, ...
Virtual reality, telepresence, haptic devices, advanced networks and surround sound offer greater me...
Art objects might be described as symbolic objects that aim at stimulating emotions. They reach us t...
With the continuous update and progress of computer technology, there are more and more display ways...
Virtual reality is user-interfacing technology that tracks the kinetic movement, changes, and reacti...
Virtual reality is user-interfacing technology that tracks the kinetic movement, changes, and reacti...
This paper addresses the continuing convergence and integration of digital electronic media, and in ...
This chapter examines digital virtual environments as a site for art and proposes a formal aesthetic...
Abstract: After the Second World War, Technology Art has been tried to involve multimedia or environ...
Abstract: in the process of the new period technological development, virtual reality technology and...
The framework of art using software environment implies a reflection on today’s aesthetics and its m...
This text describes an art category which draws on the Augmented Reality (AR) Technology, which is c...
In this era of scientific and technological progress, digital media has made great contributions to ...
With the continuous progress of computer network technology and the burst of new digital media art, ...
The widespread use of digital communication tools has brought the formation of a new perception of s...
With the continuous progress of computer network technology and the burst of new digital media art, ...
Virtual reality, telepresence, haptic devices, advanced networks and surround sound offer greater me...
Art objects might be described as symbolic objects that aim at stimulating emotions. They reach us t...
With the continuous update and progress of computer technology, there are more and more display ways...
Virtual reality is user-interfacing technology that tracks the kinetic movement, changes, and reacti...
Virtual reality is user-interfacing technology that tracks the kinetic movement, changes, and reacti...
This paper addresses the continuing convergence and integration of digital electronic media, and in ...