Text entry may be needed for system control tasks in immersive virtual environments, but no efficient and usable techniques exist. We present the pinch keyboard interaction technique, which simulates a standard QWERTY keyboard using Pinch Gloves™ and 6 DOF trackers. The system includes visual and auditory feedback and a simple method of calibration
Existing consumer VR systems support text input using handheld controllers in combination with virtu...
The drum-like virtual reality (VR) keyboard is a contemporary, controller-based interface for text i...
Virtual Reality (VR) have experienced a resurgence in recent years with the introduction of the Ocul...
Symbolic input, including text and numeric input, can be an important user task in applications of v...
Usable three-dimensional (3D) interaction techniques are difficult to design, implement, and evaluat...
Usable three-dimensional (3D) interaction techniques are difficult to design, implement, and evaluat...
Virtual reality (VR) headsets are becoming more common and will require evolving input mechanisms to...
One of the classic problems with immersive environments is data entry; with a head-mounted display (...
Virtual Reality systems offer great possibilities to analyze and interact with data. However, they s...
Text input in virtual reality (VR) is a problem that does not currently have a widely accepted stand...
Entering text is one of the most common tasks when interacting with computing systems. Virtual Reali...
Virtual and Augmented Reality deliver engaging interaction experiences that can transport and extend...
In recent years, Virtual Reality (VR) and 3D User Interfaces (3DUI) have seen a drastic increase in ...
This study presents a user test in order to ascertain the advantages and disadvantages of three diff...
We investigate typing on a QWERTY keyboard rendered in virtual reality. Our system tracks users’ han...
Existing consumer VR systems support text input using handheld controllers in combination with virtu...
The drum-like virtual reality (VR) keyboard is a contemporary, controller-based interface for text i...
Virtual Reality (VR) have experienced a resurgence in recent years with the introduction of the Ocul...
Symbolic input, including text and numeric input, can be an important user task in applications of v...
Usable three-dimensional (3D) interaction techniques are difficult to design, implement, and evaluat...
Usable three-dimensional (3D) interaction techniques are difficult to design, implement, and evaluat...
Virtual reality (VR) headsets are becoming more common and will require evolving input mechanisms to...
One of the classic problems with immersive environments is data entry; with a head-mounted display (...
Virtual Reality systems offer great possibilities to analyze and interact with data. However, they s...
Text input in virtual reality (VR) is a problem that does not currently have a widely accepted stand...
Entering text is one of the most common tasks when interacting with computing systems. Virtual Reali...
Virtual and Augmented Reality deliver engaging interaction experiences that can transport and extend...
In recent years, Virtual Reality (VR) and 3D User Interfaces (3DUI) have seen a drastic increase in ...
This study presents a user test in order to ascertain the advantages and disadvantages of three diff...
We investigate typing on a QWERTY keyboard rendered in virtual reality. Our system tracks users’ han...
Existing consumer VR systems support text input using handheld controllers in combination with virtu...
The drum-like virtual reality (VR) keyboard is a contemporary, controller-based interface for text i...
Virtual Reality (VR) have experienced a resurgence in recent years with the introduction of the Ocul...