In this study, we investigated the social roles that emerged from the users' behaviour and intereaction (as opposed to pre-defined formal roles) within a virtual community of massively multiplaer online role playing game. Adopting the social network analysis perspective, we identified and analysed three major social roles with distinct interaction stuyles and network properties. It was found that core members of the community were players who contributed to the community expansion by provciding help and fostering group cohesiveness through friendly social interaction. On the other hand, some perphery members were freeloaders whose sole purpose of joining the guild was only to utilize the guild resource
Abstract — An instance of a massively on-line role playing game called The Mana World is analyzed fo...
This study examines the social organization of Gaiscíoch, a large online gaming community that exist...
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics...
A representative sample of players of a popular massively multiplayer online game (World of Warcraft...
Massively Multi-player Online Role-Playing Games (MMORPGs) such as Guild Wars and World of Warcraft ...
The majority of research examining massively multiplayer online game (MMOG)-based social relationshi...
Massively multiplayer online games (MMOG) often draw together a large amount of players often from m...
The growing role of communication using computers in people’s everyday lives is reflected by the deb...
As the player population of massively multiplayer online role-playing games (MMORPGs) grows, these g...
Massively Multiplayer Online Games continue to grow and attract millions of players. While it is gen...
To date, most research into massively multiplayer online role-playing games (MMORPGs) has examined t...
To date, most research into massively multiplayer online role-playing games (MMORPGs) has examined t...
The social dynamics of player communities in online games have been the subject of much research dur...
Numerous researchers have written about the social dynamics of player communities in multiplayer onl...
Numerous researchers have written about the social dynamics of player communities in multiplayer onl...
Abstract — An instance of a massively on-line role playing game called The Mana World is analyzed fo...
This study examines the social organization of Gaiscíoch, a large online gaming community that exist...
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics...
A representative sample of players of a popular massively multiplayer online game (World of Warcraft...
Massively Multi-player Online Role-Playing Games (MMORPGs) such as Guild Wars and World of Warcraft ...
The majority of research examining massively multiplayer online game (MMOG)-based social relationshi...
Massively multiplayer online games (MMOG) often draw together a large amount of players often from m...
The growing role of communication using computers in people’s everyday lives is reflected by the deb...
As the player population of massively multiplayer online role-playing games (MMORPGs) grows, these g...
Massively Multiplayer Online Games continue to grow and attract millions of players. While it is gen...
To date, most research into massively multiplayer online role-playing games (MMORPGs) has examined t...
To date, most research into massively multiplayer online role-playing games (MMORPGs) has examined t...
The social dynamics of player communities in online games have been the subject of much research dur...
Numerous researchers have written about the social dynamics of player communities in multiplayer onl...
Numerous researchers have written about the social dynamics of player communities in multiplayer onl...
Abstract — An instance of a massively on-line role playing game called The Mana World is analyzed fo...
This study examines the social organization of Gaiscíoch, a large online gaming community that exist...
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics...