Video game skills transfer to other tasks, but individual differences in performance and in learning and transfer rates make it difficult to identify the source of transfer benefits. We asked whether variability in initial acquisition and of improvement in performance on a demanding video game, the Space Fortress game, could be predicted by variations in the pretraining volume of either of 2 key brain regions implicated in learning and memory: the striatum, implicated in procedural learning and cognitive flexibility, and the hippocampus, implicated in declarative memory. We found that hippocampal volumes did not predict learning improvement but that striatal volumes did. Moreover, for the striatum, the volumes of the dorsal striatum predict...
Background: Online gaming is a complex and competitive activity. However, little attention has been ...
Recent literature on video game experience and training discussed the issue of specificity vs genera...
Presented as a poster at the Cognitive Neuroscience Society's annual meetingWe examined the effect o...
Video game skills transfer to other tasks, but individual differences in performance and in learning...
Video game skills transfer to other tasks, but individual differences in performance and in learning...
Performance in most complex cognitive and psychomotor tasks improves with training, yet the extent o...
Performance in most complex cognitive and psychomotor tasks improves with training, yet the extent o...
Abstract In recent years the association between video games, cognition, and the brain has been acti...
Performance in most complex cognitive and psychomotor tasks improves with training, yet the extent o...
Learning from feedback involves a network of various cortical and subcortical regions. Although acti...
Recent studies suggest that action video game players exhibit superior performance in visuospatial c...
Part- and whole-task conditions were created by manipulating the presence of certain components of t...
Video games contain elaborate reinforcement and reward schedules that have the potential to maximize...
<p>Results of the memory game were assessed by the time needed to complete the game (panels on the l...
Visual working memory (VWM) is the ability to actively maintain visual information over short period...
Background: Online gaming is a complex and competitive activity. However, little attention has been ...
Recent literature on video game experience and training discussed the issue of specificity vs genera...
Presented as a poster at the Cognitive Neuroscience Society's annual meetingWe examined the effect o...
Video game skills transfer to other tasks, but individual differences in performance and in learning...
Video game skills transfer to other tasks, but individual differences in performance and in learning...
Performance in most complex cognitive and psychomotor tasks improves with training, yet the extent o...
Performance in most complex cognitive and psychomotor tasks improves with training, yet the extent o...
Abstract In recent years the association between video games, cognition, and the brain has been acti...
Performance in most complex cognitive and psychomotor tasks improves with training, yet the extent o...
Learning from feedback involves a network of various cortical and subcortical regions. Although acti...
Recent studies suggest that action video game players exhibit superior performance in visuospatial c...
Part- and whole-task conditions were created by manipulating the presence of certain components of t...
Video games contain elaborate reinforcement and reward schedules that have the potential to maximize...
<p>Results of the memory game were assessed by the time needed to complete the game (panels on the l...
Visual working memory (VWM) is the ability to actively maintain visual information over short period...
Background: Online gaming is a complex and competitive activity. However, little attention has been ...
Recent literature on video game experience and training discussed the issue of specificity vs genera...
Presented as a poster at the Cognitive Neuroscience Society's annual meetingWe examined the effect o...