Requirements engineers need to make sure that the requirements models and specifications they are building do accurately capture what stakeholders really want. Requirements animation has been recognized to be a promising approach to support this. The principle is to simulate an executable version of the requirements model and to visualize the simulation in some form appealling to stakeholders. Most animation tools available to date simulate operational models. Such models in general do not directly reflect the objectives, constraints and assumptions stated declaratively by stakeholders. It is also not possible to focus the animation on particular portions of a complex model relevant to some specific concern. The paper describes a tool aimed...
We present a novel method for capturing and writing requirements specifications that enriches discip...
{teyseyre,mcampo}@exa.unicen.edu.ar Abstract. This paper presents a prototype tool to animate and vi...
SOLVE (Specification using an Object-based, LOTOS-defined, Visual language) is designed to allow for...
Requirements engineers need to make sure that the requirements models and specifications they are bu...
We present a tool that provides effective graphical animations as a means of validating both goals a...
The development of a large information system is generally regarded as one of the most complex activ...
The original publication is available at www.springerlink.comInternational audienceThe aim of this p...
SOLVE (Specification using an Object-based, LOTOS-defined, Visual language) is designed to allow for...
Requirements elicitation is considered to be the most difficult and most critical phase in software ...
Animation is a multiple graphical view of a process in action. Animation has been successfully emplo...
Requirements elicitation is a key phase in requirements engineering. This paper proposes an interact...
The target of the study is to apply the success of engineering psychology to the area of Formal Engi...
To support the evocation and validation of the goals achieved by the existing system and to illustra...
In this paper, we present ViBBA (Visual Bean Based Animator), a toolbox supporting the automatic mo...
A model-driven approach to scenario-based requirements engineering is proposed. The approach, which ...
We present a novel method for capturing and writing requirements specifications that enriches discip...
{teyseyre,mcampo}@exa.unicen.edu.ar Abstract. This paper presents a prototype tool to animate and vi...
SOLVE (Specification using an Object-based, LOTOS-defined, Visual language) is designed to allow for...
Requirements engineers need to make sure that the requirements models and specifications they are bu...
We present a tool that provides effective graphical animations as a means of validating both goals a...
The development of a large information system is generally regarded as one of the most complex activ...
The original publication is available at www.springerlink.comInternational audienceThe aim of this p...
SOLVE (Specification using an Object-based, LOTOS-defined, Visual language) is designed to allow for...
Requirements elicitation is considered to be the most difficult and most critical phase in software ...
Animation is a multiple graphical view of a process in action. Animation has been successfully emplo...
Requirements elicitation is a key phase in requirements engineering. This paper proposes an interact...
The target of the study is to apply the success of engineering psychology to the area of Formal Engi...
To support the evocation and validation of the goals achieved by the existing system and to illustra...
In this paper, we present ViBBA (Visual Bean Based Animator), a toolbox supporting the automatic mo...
A model-driven approach to scenario-based requirements engineering is proposed. The approach, which ...
We present a novel method for capturing and writing requirements specifications that enriches discip...
{teyseyre,mcampo}@exa.unicen.edu.ar Abstract. This paper presents a prototype tool to animate and vi...
SOLVE (Specification using an Object-based, LOTOS-defined, Visual language) is designed to allow for...