Abstract—Human motion recognition in video data has several interesting applications in fields such as gaming, senior/assisted living environments, and surveillance. In these scenarios, we might have to consider adding new motion classes (i.e. new types of human motions to be recognized) as well as new training data (say, for handling different type of subjects). Hence, both accuracy of classification and training time for the machine learning algorithms become important performance parameters in these cases. In this paper, we propose a Knowledge Based Hybrid (KBH) method that can compute the probabilities for Hidden Markov Models (HMMs) associated with different human motion classes. This computation is facilitated by appropriately mixing ...
The development of computing technology provides more and more methods for human-computer interactio...
Hidden Markov Models have been employed in many vision applications to model and identi...
Posture classification is a key process for evaluating the behaviors of human being. Computer vision...
Abstract—Human motion recognition in video data has several interesting applications in fields such ...
Abstract—Human motion recognition in video data has several interesting applications in fields such ...
Motion is an important cue for video understanding and is widely used in many semantic video analyse...
In this paper, the use of two well-known recognition algorithms which are Dynamic Time Warping (DTW)...
This paper describes a novel approach for human motion recognition via motion features extracted fro...
This paper focuses on evaluation of motion of objects through classification of their trajectories. ...
We present algorithms for recognizing human motion in monocular video sequences, based on discrimina...
Detecting human actions using a camera has many possible applications in the security industry. When...
Human action recognition in video is often approached by means of sequential probabilistic models as...
A new type of Hidden Markov Model (HMM) developed based on the fuzzy clustering result is proposed f...
Building on the current understanding of neural architecture of the visual cortex, we present a grap...
International audienceHuman motion recognition has been extensively increased in recent years due to...
The development of computing technology provides more and more methods for human-computer interactio...
Hidden Markov Models have been employed in many vision applications to model and identi...
Posture classification is a key process for evaluating the behaviors of human being. Computer vision...
Abstract—Human motion recognition in video data has several interesting applications in fields such ...
Abstract—Human motion recognition in video data has several interesting applications in fields such ...
Motion is an important cue for video understanding and is widely used in many semantic video analyse...
In this paper, the use of two well-known recognition algorithms which are Dynamic Time Warping (DTW)...
This paper describes a novel approach for human motion recognition via motion features extracted fro...
This paper focuses on evaluation of motion of objects through classification of their trajectories. ...
We present algorithms for recognizing human motion in monocular video sequences, based on discrimina...
Detecting human actions using a camera has many possible applications in the security industry. When...
Human action recognition in video is often approached by means of sequential probabilistic models as...
A new type of Hidden Markov Model (HMM) developed based on the fuzzy clustering result is proposed f...
Building on the current understanding of neural architecture of the visual cortex, we present a grap...
International audienceHuman motion recognition has been extensively increased in recent years due to...
The development of computing technology provides more and more methods for human-computer interactio...
Hidden Markov Models have been employed in many vision applications to model and identi...
Posture classification is a key process for evaluating the behaviors of human being. Computer vision...