AFIT/GCE/ENG/06-06 Research has shown that bandwidth can be a limiting factor in the performance of distributed simulations. The Air Force’s Distributed Mission Operations Center (DMOC) periodically hosts one of the largest distributed simulation events in the world. The engineers at the DMOC have dealt with the difficult problem of lim-ited bandwidth by implementing application level filters that process all DIS PDUs between the various networks connected to the exercise. This thesis examines their implemented filter and proposes: adaptive range-based filtering and bundling together of PDUs. The goals are to reduce the number of PDUs passed by the adaptive filter and to reduce network overhead and the total amount of data transferred by ma...
This paper presents a method by which controllers oper-ating on real-time networks such as the Contr...
We describe a new algorithm, called Filter, that limits the propagation of erroneous computations in...
A key factor determining the success of a Distributed Interactive Application (DIA) is the maintenan...
Research has shown that bandwidth can be a limiting factor in the performance of distributed simulat...
Communication bandwidth and latency reduction techniques are developed for Distributed Interactive S...
Achieving the real-time linkage among multiple, geographically-distant, local area networks that sup...
Data filtering is a semantic-based technique that can significantly reduce the size of traffic in la...
In this thesis, we discuss the DIS bandwidth problem and give a brief overview of the major bandwidt...
Communication bandwidth and latency reduction techniques are developed for Distributed Interactive S...
Distributed Interactive Simulation (DIS) is the technology for linking simulations of various types ...
This paper describes a new packet filter mechanism that efficiently dispatches incoming network pack...
Data filtering is one of the techniques that can help achieve real-time linkage in large-scale distr...
As a result of the spread of 10 Gigabit technologies, it is required to realize Internet monitoring ...
In this paper, we propose a scalable and efficient Active Queue Management (AQM) scheme to provide f...
In this paper, we present the results of our work to design and evaluate relevance filtering schemes...
This paper presents a method by which controllers oper-ating on real-time networks such as the Contr...
We describe a new algorithm, called Filter, that limits the propagation of erroneous computations in...
A key factor determining the success of a Distributed Interactive Application (DIA) is the maintenan...
Research has shown that bandwidth can be a limiting factor in the performance of distributed simulat...
Communication bandwidth and latency reduction techniques are developed for Distributed Interactive S...
Achieving the real-time linkage among multiple, geographically-distant, local area networks that sup...
Data filtering is a semantic-based technique that can significantly reduce the size of traffic in la...
In this thesis, we discuss the DIS bandwidth problem and give a brief overview of the major bandwidt...
Communication bandwidth and latency reduction techniques are developed for Distributed Interactive S...
Distributed Interactive Simulation (DIS) is the technology for linking simulations of various types ...
This paper describes a new packet filter mechanism that efficiently dispatches incoming network pack...
Data filtering is one of the techniques that can help achieve real-time linkage in large-scale distr...
As a result of the spread of 10 Gigabit technologies, it is required to realize Internet monitoring ...
In this paper, we propose a scalable and efficient Active Queue Management (AQM) scheme to provide f...
In this paper, we present the results of our work to design and evaluate relevance filtering schemes...
This paper presents a method by which controllers oper-ating on real-time networks such as the Contr...
We describe a new algorithm, called Filter, that limits the propagation of erroneous computations in...
A key factor determining the success of a Distributed Interactive Application (DIA) is the maintenan...