Social platform services have transformed the lifestyles of individuals and the entire information and communication technology (ICT) ecosystem. The growth of the social networking market and the evolution of social networking sites (SNSs) have promoted a new wave of social network applications such as social network games (SNGs). SNGs are online or mobile games played through social networking sites or applications in which people interact with friends. SNGs are a new service that merges the playfulness of the game contents and the mutual relationships between people, emphasizing sociability between players. This study investigates the primary effects of usefulness, ease of use, playfulness, social image, and maintaining interpersonal inte...
Online games are becoming more and more popular nowadays. Interacting with others in games has also ...
The usage of avatars in virtual worlds has been growing in recent years. However, the top motivation...
Digital games have become a social medium. Players are often socially motivated to play games and ac...
Social platform services have transformed the lifestyles of individuals and the entire information a...
Purpose: Drawn from the social playfulness literature and the elaboration likelihood model, the purp...
AbstractOnline social games are becoming a significant component in today's social media sites. The ...
Despite the rapid proliferation of SNGs, the various factors of enjoyment and their influence on SNG...
This study applied a uses and gratifications approach to investigate social games — the game a...
With the prevalence of mobile devices and access to social networks, an increasing number of people ...
Affordable and accessible Internet has changed the way video games are played, allowing individuals ...
Abstract—Online gaming market is thriving but accompanied with fierce competitions. Players ’ contin...
Social network games embedded within social network sites (SNSs) such as Facebook facilitate play wi...
The games industry has been growing prosperously with the development of information technology. Rec...
Within the vast and rich field of online gaming, a new generation of Online Social Games (OSGs) is e...
127 p.This study attempts to reveal the nature of the online social playfulness witnessed on FaceBoo...
Online games are becoming more and more popular nowadays. Interacting with others in games has also ...
The usage of avatars in virtual worlds has been growing in recent years. However, the top motivation...
Digital games have become a social medium. Players are often socially motivated to play games and ac...
Social platform services have transformed the lifestyles of individuals and the entire information a...
Purpose: Drawn from the social playfulness literature and the elaboration likelihood model, the purp...
AbstractOnline social games are becoming a significant component in today's social media sites. The ...
Despite the rapid proliferation of SNGs, the various factors of enjoyment and their influence on SNG...
This study applied a uses and gratifications approach to investigate social games — the game a...
With the prevalence of mobile devices and access to social networks, an increasing number of people ...
Affordable and accessible Internet has changed the way video games are played, allowing individuals ...
Abstract—Online gaming market is thriving but accompanied with fierce competitions. Players ’ contin...
Social network games embedded within social network sites (SNSs) such as Facebook facilitate play wi...
The games industry has been growing prosperously with the development of information technology. Rec...
Within the vast and rich field of online gaming, a new generation of Online Social Games (OSGs) is e...
127 p.This study attempts to reveal the nature of the online social playfulness witnessed on FaceBoo...
Online games are becoming more and more popular nowadays. Interacting with others in games has also ...
The usage of avatars in virtual worlds has been growing in recent years. However, the top motivation...
Digital games have become a social medium. Players are often socially motivated to play games and ac...