Some applications of simulation require that the model state be advanced in simulation time faster than the wall-clock time advances as the simulation executes. This faster than real-time requirement is crucial, for instance, when a simulation is used as part of a real-time control system, working through the consequences of contemplated control actions, in order to identify feasible (or even optimal) decisions. This paper con-siders the issue of faster than real-time simulation of very large communication networks, and how this is ac-complished using our implementation (in C++) of the Scalable Simulation Framework (SSF). Our tool (called iSSF) uses hierarchical levels of abstraction, and paral-lelism, to achieve speedups of nearly four ord...
1 Introduction The modeling and performance analysis of computer networks is particularly well suite...
Abstract—Real-time network simulation refers to simulating computer networks in real time so that th...
Due to the critical importance of Public Safety Networks (PSNs), they must have regular on-site perf...
Some applications of simulation require that the model state he advanced in simulation time faster t...
Developing analytical models that can accurately describe behaviors of Internet-scale networks is di...
Scalable Simulation Framework (SSF) is a discrete-event simulation framework providing a unified pro...
We present a new approach for the distributed simulation of large-scale and detailed models. Our app...
THESIS 7384Simulation is one of the primary tools used in studying computer networks. However the di...
This paper examines the real time speed of the conservative parallel simulation of a telecommu...
ion Approach to the Study of Multicast Protocols Polly Huang, Deborah Estrin, John Heidemann USC/In...
In this work we illustrate the design and implementation guidelines of a recently developed middlewa...
Discrete event simulation is widely used within the networking community for purposes such as demon-...
Developing analytical models that can accurately describe behaviors of Internet-scale networks is di...
In this paper, we present a rescaling simulation methodology (RSM) to expedite simulation in large-s...
International audienceConducting experiments in large-scale distributed systems is usually time-cons...
1 Introduction The modeling and performance analysis of computer networks is particularly well suite...
Abstract—Real-time network simulation refers to simulating computer networks in real time so that th...
Due to the critical importance of Public Safety Networks (PSNs), they must have regular on-site perf...
Some applications of simulation require that the model state he advanced in simulation time faster t...
Developing analytical models that can accurately describe behaviors of Internet-scale networks is di...
Scalable Simulation Framework (SSF) is a discrete-event simulation framework providing a unified pro...
We present a new approach for the distributed simulation of large-scale and detailed models. Our app...
THESIS 7384Simulation is one of the primary tools used in studying computer networks. However the di...
This paper examines the real time speed of the conservative parallel simulation of a telecommu...
ion Approach to the Study of Multicast Protocols Polly Huang, Deborah Estrin, John Heidemann USC/In...
In this work we illustrate the design and implementation guidelines of a recently developed middlewa...
Discrete event simulation is widely used within the networking community for purposes such as demon-...
Developing analytical models that can accurately describe behaviors of Internet-scale networks is di...
In this paper, we present a rescaling simulation methodology (RSM) to expedite simulation in large-s...
International audienceConducting experiments in large-scale distributed systems is usually time-cons...
1 Introduction The modeling and performance analysis of computer networks is particularly well suite...
Abstract—Real-time network simulation refers to simulating computer networks in real time so that th...
Due to the critical importance of Public Safety Networks (PSNs), they must have regular on-site perf...