Multimedia is increasingly accessed online and within social networks; however, users are typically limited to visual/auditory stimulus through media presented onscreen with accompanying audio over speakers. Whilst recent research studying additional ambient sensory multimedia effects recorded numerical scores of perceptual quality, the users ’ time-varying emotional response to the ambient sensory feedback is not considered. This paper thus introduces a framework to evaluate user ambient quality of multimedia experience and discover users ’ time-varying emotional responses through explicit user tagging and implicit EEG biosignal analysis. In the proposed framework, users interact with the media via discrete tagging activities whilst their ...
Quality of Experience (QoE) assessment of multimedia services is a challenging task and an understan...
Emotive Media - thus media environments and interfaces responding and understanding human bio-feedba...
Tremendous progress has been made in audiovisual technologies in the last decades. Consequently, new...
Multimedia is increasingly accessed online and within social networks; however, users are typically ...
Efficient content-based access to large multimedia collections requires annotations that are human-m...
The affective state of a user, during an interaction with a computer, is a great source of informati...
Multimedia is ubiquitously available online with large amounts of video increasingly consumed throug...
Multimedia is ubiquitously available online with large amounts of video increasingly consumed throug...
Multimedia is ubiquitously available online with large amounts of video increasingly consumed throug...
Based on previous studies, physiological data has proven to be a promising, valuable indicator of em...
Affective Brain-Computer Interfaces (aBCI), the sensing of emotions from brain activity, seems a fan...
Abstract—We present a multimodal dataset for the analysis of human affective states. The electroence...
Recently topics such as affective computing and multichannel multimedia distribution have gained the...
Abstract—We present a multimodal data set for the analysis of human affective states. The electroenc...
Viewers' preference for multimedia selection depends highly on their emotional experience. In this p...
Quality of Experience (QoE) assessment of multimedia services is a challenging task and an understan...
Emotive Media - thus media environments and interfaces responding and understanding human bio-feedba...
Tremendous progress has been made in audiovisual technologies in the last decades. Consequently, new...
Multimedia is increasingly accessed online and within social networks; however, users are typically ...
Efficient content-based access to large multimedia collections requires annotations that are human-m...
The affective state of a user, during an interaction with a computer, is a great source of informati...
Multimedia is ubiquitously available online with large amounts of video increasingly consumed throug...
Multimedia is ubiquitously available online with large amounts of video increasingly consumed throug...
Multimedia is ubiquitously available online with large amounts of video increasingly consumed throug...
Based on previous studies, physiological data has proven to be a promising, valuable indicator of em...
Affective Brain-Computer Interfaces (aBCI), the sensing of emotions from brain activity, seems a fan...
Abstract—We present a multimodal dataset for the analysis of human affective states. The electroence...
Recently topics such as affective computing and multichannel multimedia distribution have gained the...
Abstract—We present a multimodal data set for the analysis of human affective states. The electroenc...
Viewers' preference for multimedia selection depends highly on their emotional experience. In this p...
Quality of Experience (QoE) assessment of multimedia services is a challenging task and an understan...
Emotive Media - thus media environments and interfaces responding and understanding human bio-feedba...
Tremendous progress has been made in audiovisual technologies in the last decades. Consequently, new...