We present a major extension to our previous work on Trackball EdgeWrite—a unistroke text entry method for trackballs—by taking it from a character-level technique to a word-level one. Our design is called stroke-based word completion, and it enables efficient word selection as part of the stroke-making process. Unlike most word completion designs, which require users to select words from a list, our technique allows users to select words by performing a fluid crossing gesture. Our theoretical model shows this word-level design to be 45.0 % faster than our prior model for character-only strokes. A study with a subject with spinal cord injury comparing Trackball EdgeWrite to the on-screen keyboard WiViK, both using word prediction and comple...
A joystick text entry method for game controllers and mobile phones would be valuable, since these d...
People with motor impairments often cannot use a keyboard or a mouse. Our previous work showed that ...
Lately, the use of touchless, mid-air, gesture-based interactions has increased significantly due to...
We present a major extension to our previous work on Trackball EdgeWrite—a unistroke text entry meth...
We present a major extension to our previous work on Trackball EdgeWrite—a unistroke text entry meth...
We present the design and implementation of a word-level stroking system called Fisch, which is inte...
We present the design and implementation of a word-level stroking system called Fisch, which is inte...
We present a new gestural text entry method for trackballs. The method uses the mouse cursor and rel...
EdgeWrite is a new unistroke text entry method for handheld devices designed to provide high accurac...
We present various adaptations of the EdgeWrite unistroke text entry method that work on multiple co...
Ultra-small smart devices, such as smart watches, have become increasingly popular in recent years. ...
A joystick text entry method for game controllers and mobile phones would be valuable, since these d...
A joystick text entry method for game controllers and mobile phones would be valuable, since these d...
We present various adaptations of the EdgeWrite unistroke text entry method that work on multiple co...
Word-gesture keyboards enable fast text entry by letting users draw the shape of a word on the input...
A joystick text entry method for game controllers and mobile phones would be valuable, since these d...
People with motor impairments often cannot use a keyboard or a mouse. Our previous work showed that ...
Lately, the use of touchless, mid-air, gesture-based interactions has increased significantly due to...
We present a major extension to our previous work on Trackball EdgeWrite—a unistroke text entry meth...
We present a major extension to our previous work on Trackball EdgeWrite—a unistroke text entry meth...
We present the design and implementation of a word-level stroking system called Fisch, which is inte...
We present the design and implementation of a word-level stroking system called Fisch, which is inte...
We present a new gestural text entry method for trackballs. The method uses the mouse cursor and rel...
EdgeWrite is a new unistroke text entry method for handheld devices designed to provide high accurac...
We present various adaptations of the EdgeWrite unistroke text entry method that work on multiple co...
Ultra-small smart devices, such as smart watches, have become increasingly popular in recent years. ...
A joystick text entry method for game controllers and mobile phones would be valuable, since these d...
A joystick text entry method for game controllers and mobile phones would be valuable, since these d...
We present various adaptations of the EdgeWrite unistroke text entry method that work on multiple co...
Word-gesture keyboards enable fast text entry by letting users draw the shape of a word on the input...
A joystick text entry method for game controllers and mobile phones would be valuable, since these d...
People with motor impairments often cannot use a keyboard or a mouse. Our previous work showed that ...
Lately, the use of touchless, mid-air, gesture-based interactions has increased significantly due to...