Abstract—We present a system for constructing 3D models of real-world objects with optically challenging surfaces. The system utilizes a new range imaging concept called multipeak range imaging, which stores multiple candidates of range measurements for each point on the object surface. The multiple measurements include the erroneous range data caused by various surface properties that are not ideal for structured-light range sensing. False measurements generated by spurious reflections are eliminated by applying a series of constraint tests. The constraint tests based on local surface and local sensor visibility are applied first to individual range images. The constraint tests based on global consistency of coordinates and visibility are ...
Image-Based Rendering is an exciting new field, which lies in between Computer Graphics and Computer...
A real object is often described by its geometric surface and color image. The surface properties an...
Range finder devices are quite useful to measure the geometry of real-world objects. However, the re...
We present a system for constructing 3D models of real-world objects with optically ...
I n this paper, we present a method for automati-cally creating a 30 model of a scene f r o m a set ...
The automated extraction of photorealistic 3-D models of the world that can be used in applications ...
In this paper a new method of modeling 30-objects for the interpretation of range images is describe...
The automated extraction of photorealistic 3{D models of the world that can be used in applica-tions...
This work addresses the problem of using a range camera to automatically acquire accurate surface de...
This work addresses the problem of using a range camera to automatically acquire accurate surface de...
The acquisition of a 3D model of a real environment can be accomplished using range sensors. In prac...
The authors describe an approach to building a three-dimensional model from a set of range images. T...
This paper addresses the problem of scanning both the color and geometry of real objects and display...
A real object is often described by its geometric surface and color image. The surface properties an...
The use of detailed geometric models is a critical factor for achieving realism in most computer gra...
Image-Based Rendering is an exciting new field, which lies in between Computer Graphics and Computer...
A real object is often described by its geometric surface and color image. The surface properties an...
Range finder devices are quite useful to measure the geometry of real-world objects. However, the re...
We present a system for constructing 3D models of real-world objects with optically ...
I n this paper, we present a method for automati-cally creating a 30 model of a scene f r o m a set ...
The automated extraction of photorealistic 3-D models of the world that can be used in applications ...
In this paper a new method of modeling 30-objects for the interpretation of range images is describe...
The automated extraction of photorealistic 3{D models of the world that can be used in applica-tions...
This work addresses the problem of using a range camera to automatically acquire accurate surface de...
This work addresses the problem of using a range camera to automatically acquire accurate surface de...
The acquisition of a 3D model of a real environment can be accomplished using range sensors. In prac...
The authors describe an approach to building a three-dimensional model from a set of range images. T...
This paper addresses the problem of scanning both the color and geometry of real objects and display...
A real object is often described by its geometric surface and color image. The surface properties an...
The use of detailed geometric models is a critical factor for achieving realism in most computer gra...
Image-Based Rendering is an exciting new field, which lies in between Computer Graphics and Computer...
A real object is often described by its geometric surface and color image. The surface properties an...
Range finder devices are quite useful to measure the geometry of real-world objects. However, the re...